🎰 What are some cool Gameshark codes for Super Mario 64

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Super Mario 64. Email this Page |. Ground 8133B1C5 FFFF Super-Walk Mario 8033B21E 0001 Always Tired/Die Hard Mario 8033B224 FFFF Mario Can Barely Do Anything.


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Super Mario 64 Gameshark Codes - YouTube
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Super Mario64 Gameshark Codes - wiiboy34
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Super Mario 64 Gameshark Cheats Pt. IV

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Turn on your Gameshark with Super Mario 64, and select the "Mario Can Walk Up Hills" cheat (you can also turn on any other codes, but you have to have that one on). Start the game and go to "Cool.


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Super Mario 64 - Game Shark Codes
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Super Mario 64 Cheats
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gameshark codes for super mario 64

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I'm looking for gameshark codes for Paper Mario 64 that will work on Project 64 emulator. Can anyone give me a list of codes or a link to where to find them?


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SuperMario642's Super Mario 64 GameShark Code: SuperMario642's Super Mario 64 Gameshark codes
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15 FUN And SILLY Cheat Codes For Super Mario 64 - YouTube
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Post your own custom gameshark codes you made or if you have the permission of who ever made them post them here.
Mine Note some of these codes are old Expert Mode A033B197 0000 8033B21D 0000 812A07F8 3C01 812A07FA 8036 812A07FC 8C21 812A07FE 1160 812A0800 C424 812A0802 00AC 812A0804 C426 812A0806 00A0 812A0808 4606 812A080A 2200 812A080C 4604 812A080E 4200 812A0810 4604 812A0812 4200 812A0814 E7A8 812A0816 0030 812A0818 C42A 812A081A 00B4 812A081C C430 812A081E 00A8 812A0820 4610 812A0822 5480 812A0824 460A 812A0826 9480 812A0828 460A 812A082A 9480 812A082C E7B2 812A082E 002C 812A0830 C7AC 812A0832 0030 812A0834 8FA6 812A0836 002C 812A0838 27A7 812A083A 0034 812A083C 0C0E 812A083E 0640 812A0840 C42E 812A0842 00A4 803328F2 0008 803328DA 0008 803328E6 0008 812FF72A 47B7 812FF60E 47B7 812FB628 0000 812FB62A 0000 812FB638 0000 812FB63A 0000 812FB648 0000 812FB64A 0000 812FB658 0000 812FB65A 0000 810EF8C4 0C00 810EF8C6 0000 810EF8C8 802F 810EF8CA F408 810EF8CC 0800 810EF8CE 0000 810EF8D0 0C00 810EF8D2 0000 810EF8D4 802F 810EF8D6 F96C 810EF8D8 0C00 810EF8DA 0000 810EF8DC 802F 810EF8DE F96C 810EF8E0 0900 810EF8E2 0000 8033B177 0001 Auto Wall kicks D133AFA0 8000 8133AFA0 0500 Easy BLJ Anywere Just run and hold Z and tap A the slower you tap A the faster you go.
Flipped Hud 80338380 0030 80338384 002A 81338388 2D00 8033838C 0030 80338390 002A 81338394 2B00 80338398 0030 8033839C 0000 813383A0 2A2C Starman Mario Update of Yoshielectrons 802524CA 0001 802524CF 0082 80252F12 0001 80252F17 0082 8025303E 0001 80253043 0082 8025305A 0001 8025305F 0082 8025323A 0001 8025323F 0082 802643D2 0001 802643D7 0082 8026094A 0001 8026094F 0082 80262EFE 0001 80262F03 0082 80263082 0001 80263087 0082 802677A6 0001 802677AB 0082 80268086 0001 8026809B 0082 802682A2 0001 802682A7 0082 802682F2 0001 80268307 0082 8032DCEC 0001 8032DCEF 0082 8126B828 8FAD 8126B832 1080 8126B836 08A4 81252662 42A0 8125267A 42A0 8007C53F 0000 8007C53D 0000 8107EC80 FFAA 8107EC82 0000 8107EC88 0000 8107EC8A 0000 803331C2 0000 8133D3E0 3C04 8133D3E2 8008 8133D3E4 9485 8133D3E6 EC20 8133D3E8 24A5 8133D3EA 00C0 8133D3EC A485 8133D3EE EC20 8133D3F0 A485 click to see more EC24 8133D3F4 A485 8133D3F6 EC28 8133D3F8 A485 8133D3FA EC2C 8133D3FC A485 8133D3FE Link 8133D400 A485 8133D402 EC3C 8133D404 A485 8133D406 EC40 8133D408 A485 8133D40A EC44 8133D40C A485 8133D40E EC50 8133D410 A485 8133D412 EC54 8133D414 A485 8133D416 EC58 8133D418 A485 8133D41A EC5C 8133D41C A485 8133D41E EC68 8133D420 A485 8133D422 EC6C 8133D424 A485 8133D426 EC70 8133D428 A485 8133D42A EC74 8133D42C 03E0 8133D42E 0008 810EE060 8033 810EE062 D3E0 8124F374 2400 810EE070 802B 810EE072 D680 81250430 2819 81250432 0001 81380360 240C 81380362 000E 80338380 002D 813383A0 0000 80338398 0000 8033839C 0000 813383A0 0000 Can't Be Grabbed By Big Bomb-omb 8124FDC4 2400 Able To Get Away When Grabbed By Big Bomb-omb 8124F87C 2400 Distance Big Bomb-omb Throws You Modifier Default 4248 812A9628 3C1B 812A962A????
Big Bomb-omb Width Modifier Default 3F80 D134E0FE E15C 8134E114????
Big Bomb-omb Height Modifier Default 3F80 D134E0FE E15C 8134E118????
Big Bomb-omb Depth Modifier Default 3F80 D134E0FE E15C 8134E11C????
Whomp Health Modifier D134501E 3C5C 8134518E????
Whomp Width Modifier Default 4000 D134501E 3C5C 81345034????
Whomp Height Modifier Default 4000 D134501E 3C5C 81345038????
Whomp Depth Modifier Default 4000 D134501E 3C5C 8134503C????
Chain Chomp and Bubble Bombs Can't Touch You 8124F188 2400 Chain Chomp and Bubble Bombs Don't Push You Back 812688B4 2400 Chain Chomp and Bubble Bombs Don't Knock You Down 8125319C 2400 Chain Chomp Width Modifier Default 4000 8133FD14????
Chain Chomp Height Modifier Default 4000 8133FD18????
Chain Chomp Depth Modifier Default 4000 8133FD1C????
Cannons Can Rotate 360 Degrees Around 8125FEAC 1000 8125FECC 1000 Cannons Can Point As High As You Want 8125FE74 1000 Mischief makers codes Can Point Lower 8125FE90 1000 Cannon Sight Y Coord Modifier 8133B19C????
Super Mario 64 2010 8033B3BC 0002 8125267A 4295 8107EC40 9A00 8107EC42 0000 8107EC38 7700 8107EC3A 0000 8107EC20 0000 8107EC22 9800 8107EC28 0000 8107EC2A 7800 81252792 41CE 81252924 2400 8125292E 4232 8125FEAC 1000 8125FECC 1000 8125FE74 1000 8125FE90 1000 8022261E 001E 80222629 0001 812A9638 3C1B 812A963A 4300 812A9644 AD9B 812A9638 3C1B 812A963A 4300 812A9644 AD9B D134E0FE E15C 8034E26F 0000 8124F87C 2400 D134501E 3C5C gameshark codes for super mario 64 0000 8129F45A 002C 812FF7A8 2400 A432C562 7777 D133AFA0 0020 8133C6D4 040D D133AFA0 0020 Shadow Mario 1.
I'm not sure about this, but you could probably just talk about this in this topic: Otherwise.
That's a LOT of codes.
I always remember my friend screwed his up.
Descriptions and screens would be nice.
I'm particularly interested in Super Mario 64 2010.
EDIT: If gameshark codes for super mario 64 get to discussing specific codes as well as posting more general content about the codes and such I can see this topic doing quite nicely outside of the SM64 thread.
Descriptions and screens would be nice.
I'm particularly interested in Super Mario 64 2010.
EDIT: If people get to discussing specific codes as well as posting more general content about the codes and such I can see this topic doing quite nicely outside of the SM64 thread.
Super mario 64 2010 is just a more REAL mario version, Like you have to hold i forget witch button to actually run instead of walking and you have more sm64 galaxy colors.
Heh, yeah some formatting and junk would be nice.
I like to windowshop, because using a GameShark is such a pain usually.
And to open up some actual discussion, has anyone tried playing through the game as a Mario powerup all the time?
I tried to clear the entire game as Metal Mario, which was crazy fun.
However, if anyone's thinking of trying this, I hope you have a lot of spare time like I did back in the day.
You'll sink right into visit web page vortex almost every time.
If you manage to do some Clock King from Batman-level timing, you can take a hit from one of the fish to bounce yourself clear by inches of its pull.
However, I believe you're still unable to reach the tunnel.
You need to bounce off several fish and try to float directly into the tunnel.
I don't even remember how the hell I got the rest of the way through.
It may very well have been impossible.
Maybe I used a code to make the DDD liquid entrance push back or something.
I know for a fact I at least got into the cave and was all proud of myself.
So yeah good luck gameshark codes for super mario 64 that if you attempt it and I hope you regrow hair quickly.
Well, in Expert Mode I got to the first Bowser.
I couldn't kill him because he was too fast.
When he got exploded he gameshark codes for super mario 64 flew off of the ledge, just to come back fine.
But I need the codes to do so.
I saw that the expert mode made bowser faster.
Also can you tell me the codes to make the goombas faster.

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Mario! (In game) - A032C1CD AAAA Invisible Trees - A11C055E FFFF (Glitch) Code - A032C587 AAAA Deformed Mario - A032C559 5FED Luigi And Red Yoshi - 812C11FE 0080 (This code is supposed to change.


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Super Mario 64 Cheats
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Super Mario 64 Cheats & Codes for Nintendo64 (N64) - us-park.info
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If you want some cool gameshark codes, I'm willing to give you a few.
D033AFA1 0020 8133B17C 2081 D033AFA1 0020 8133B17E 0446 SONIC MARIO: 8833B248 0001 8133B1C4 4277 8107EC40 0000 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 STAR: 8133B4D6 8B9C SUNBURNT MARIO: 8107EC80 9950 8107EC82 5000 8107EC88 9950 8107EC8A 5000 SUPER BIG FOOT: 8033B3BB 0090 SUPER BIG HAND: 8033B3BB 0010 SUPER MOON JUMP: D033AFA1 0020 8133B1BC 42FF D033B1BD 0020 8133B17C 0300 D033B1BD 0020 8133B17E 0880 TECH WORLD: 8133B424 3333 TEXTURES: 8133B424 1264 TURKEY MARIO: 8107EC40 Gameshark codes for super mario 64 8107EC42 1400 8107EC38 FA32 8107EC3A 1400 8107EC80 4C33 8107EC82 3300 8107EC88 CC33 8107EC8A 3300 8107EC20 0033 8107EC22 0000 8107EC28 3300 UNLIMITED FLYING AND METAL MARIO AT SAME TIME: 8133B176 001E UPSIDE DOWN: A0325414 FF00 A03255D2 0001 A03254DF FF00 WALK ON LAVA: 81250900 1000 WALK ON SAND: 81255490 1000 8125572C 1000 8125572E 0031 WALK ON WATER: 81381764 0800 81381766 0024 81000090 3C04 81000092 8034 81000094 8484 81000096 B1E6 81000098 4484 8100009A 3000 810000A0 4680 810000A2 3120 810000A4 4604 810000A6 903C 810000AC 4500 810000AE 0002 810000B4 4600 810000B6 2486 810000B8 080E 810000BA 05DB 810000BC E712 WALK THROUGH HILLS: A11C051A FFFF WATER MARIO: 8107EC50 00CC 8107EC28 00FF 8107EC40 00FF 8107EC70 BB00 gameshark codes for super mario 64 FFAA 8107EC38 0000 8107EC3A 0000 8107EC40 0000 WHITE AND BLACK MARIO: 8107EC40 FFFF 8107EC38 FFFF 8107EC3A FFFF 8107EC42 FFFF 8107EC70 FFFF 8107EC72 FFFF 8107EC68 FFFF 8107EC6A FFFF 8107EC20 0000 8107EC22 0000 8107EC28 0000 8107EC2A 0000 8107EC50 0000 8107EC52 0000 8107EC58 0000 8107EC5A 0000 WHITE SHIRT: 8107EC40 CCDD 8107EC42 DD00 8107EC38 EEFF 8107EC3A EE00 YELLOW MARIO; 8107EC20 DBDB 8107EC22 0200 8107EC28 DBDB 8107EC2A 0200 8107EC40 DBDB 8107EC42 0200 8107EC38 DBDB 8107EC3A 0200 YOSHI: D134B89E 0860 8134B89C 8019 D134B89E 0860 8134B89E 4E28 shadow mario 8107EC40 0000 8107EC38 0000 8107EC3A 0000 8107EC42 0000 8107EC70 0000 8107EC72 0000 8107EC68 0000 8107EC6A 0000 8107EC20 0000 8107EC22 0000 scatman mario sonic 8833B248 0001 8133B1C4 4277 8107EC40 0000 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 black suit mario 8107EC40 0000 8107EC38 0000 8107EC3A 0000 8107EC42 0000 8107EC70 0000 8107EC72 0000 8107EC68 0000 8107EC6A 0000 8107EC20 0000 8107EC22 0000 luigi 8107EC38 0055 8107EC40 0055 Aqua Mario: 8107EC40 2041 8107EC42 6A00 8107EC38 2041 8107EC3A 6A00 8107EC20 DEEE 8107EC22 FF00 8107EC28 DEEE 8107EC2A FF00 Pimpin Mario: 8107EC40 5AA4 8107EC42 FF00 8107EC38 5AA4 8107EC3A FF00 8107EC20 315A 8107EC22 5A00 8107EC28 315A 8107EC2A 5A00 8107EC50 FFFF 8107EC52 FF00 Brown Overalls: 8107EC20 3322 8107EC22 0000 8107EC28 3322 8107EC2A 0000 Greylike Mario: 8107EC40 575C 8107EC42 5B00 8107EC38 5F5C 8107EC3A 5B00 8107EC20 ACBC 8107EC22 8F00 8107EC28 ACBC 8107EC2A 8F00 8107EC50 6657 8107EC52 3B00 8107EC58 6657 8107EC5A 3B00 8107ECA0 0000 8107ECA2 6400 8107EC98 0000 8107EC9A 6400 8107EC70 0C64 8107EC72 1900 8107EC68 0C64 8107EC6A 1900 Naked Mario: 8107EC40 7F60 8107EC42 3C00 8107EC38 FEC1 8107EC3A 7900 8107EC20 7F60 8107EC22 3C00 8107EC28 FEC1 8107EC2A 7900 8107EC50 7F60 8107EC52 3C00 8107EC58 FEC1 8107EC5A 7900 8107EC70 7F60 8107EC72 3C00 8107EC68 FEC1 8107EC6A 7900 8107EC80 7F60 8107EC82 3C00 8107EC88 FEC1 8107EC8A 7900 Clown Mario: 8107ECA0 0077 8107ECA2 0000 8107EC98 0077 8107EC9A 0000 8107EC40 FFFF 8107EC42 FF00 8107EC38 AAAA 8107EC3A AA00 8107EC20 8800 8107EC22 0000 8107EC28 AA00 8107EC2A 0000 8107EC50 AA44 8107EC52 0000 8107EC58 AA44 8107EC5A 0000 8107EC80 AA44 8107EC82 0000 8107EC88 AA44 8107EC8A 0000 Fire Luigi: 8107EC80 F8B0 8107EC82 1000 8107EC88 F8B0 8107EC8A gameshark codes for super mario 64 8107EC50 F8B0 8107EC52 1000 8107EC58 F8B0 red codes gameshark pokemon 1000 8107EC40 FFFF 8107EC42 FF00 8107EC38 CDCD 8107EC3A CD00 8107EC20 0072 gameshark codes for super mario 64 0000 8107EC28 0072 8107EC2A 0000 8107ECA0 0072 8107ECA2 0000 8107EC98 0072 8107EC9A 0000 8107EC70 0072 8107EC72 0000 8107EC68 0072 8107EC6A 0000 Sonic: 8833B248 0001 8133B1C4 4277 8107EC40 0000 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 KickAss: 8107EC40 FFFF 8107EC42 FF00 8107EC38 0000 8107EC3A 0000 8107EC20 BBAB 8107EC22 0000 8107EC28 0000 8107EC2A 0000 8107EC50 BBAB 8107EC52 0000 wALUIGI: 8107EC40 800F 8107EC38 BB00 8107EC38 800F 8107EC3A BB00 8107EC20 0000 8107EC22 0000 8107EC28 0000 8107EC2A 0000 super cool just not as cool as mario or goku from dbz No way sonic is cooler then goku but mario prob not it would be cool for different people.
There's a website called "play Nintendo.
Click on super Mario world.
What's cool is that when you hit the escape button opinion pokemon ruby gameshark codes to your can select full-screen mode.
As Yoshi, hit a red block and get the flower to get the ability to spit fire and melt the ice for the red coin.
There is Super mario galaxy but personally i don't really like it but that's me, for the DS and Wii you cant really compare it to the 3DS because its in 3D and have much more cool features but Super Mario Galaxy i think is the closet or there is new super mario bros.
I usually go to Sikids.
That really depends on what kind of gamer you are make saving money fun people like drawing games like scribblenaughts and some people like mario games like super mario sticker star but i would choose scribblenaughts because scribblenaughts is really cool and if you get it for wii u it improves your drawing skills.
Are you talking about the Red-coins in: "Cool Cool mounain???
If so, you'll have to be Yoshi.
Simply eat the fire and spit it on the ice-cube.
A koopa is a turtle in the Super Mario bros games.
KOOPA TROOOPER IS COOL KOOPA TROOPA IS BOWSER'S SUPPORTER Type in "COOL LATIOS" "OVERWHELMING LATIAS" "SUPER HUSTLE" "GREAT BATTLE" "CHALLENGE CONTEST" each phrase will give you a super special rare berry.
I think this one is cool and it is called: BACK course 020484a0 d0003b00 020484a4 e0052321 023cdcd8 000000d8 lolcaption this also a multiplay game to play Contra,Super MArio,and most of there to play games and battle game when you get in the castle stand on the sun and keep your finger on x then hit the red box and you will get wings then go to cool gameshark codes for super mario 64 mountain and click that red box and gameshark codes for super mario 64 will get the wings to fly over the mountain.

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Super Mario Bros.'s Luigi (NES game) NES Mario 8107EC40 D800 8107EC42 0000 8107EC38 D800 8107EC3A 0000 8107EC20 7068 8107EC22 0000 8107EC28 7068 8107EC2A 0000 8107EC70 7068 8107EC72 0000 Super Mario Bros.'s Mario (NES game). Nikkonolasco's suit 8107EC40 9191 8107EC42 9156 8107EC38 9191 8107EC3A 9134


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Super Mario 64 cheats cheat codes Nintendo 64 (N64)
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Super Mario 64 cheats cheat codes Nintendo 64 (N64)
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Super Mario 64 Cheat Codes

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Super Mario 64 N64 cheat codes; SM64 Cheat Code – Fire/Ice Mario & Fire/Ice Luigi; Super Mario 64 ds review with cheat codes. Mario Kart 64- All Items- Gameshark Cheat Codes (PAL & NTSC) Next-gen HEVC (H.265) video codec halves H.264 data rate #DigInfo


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Super Mario 64 Gameshark Codes - YouTube
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©1996-2019 Ziff Davis, LLC.
IGN® is among the federally registered trademarks of IGN Entertainment, Inc.
If you've discovered a cheat you'd like to add to gameshark advance page, or have a correction, please.
You won't lose any health.
CHILL WITH THE BULLY CHEAT When fighting the bully on this level get the bully to see you, then quickly hop back on the ramp area.
If you angle it right you should be able to punch to the bullie off, but he wont be able to reach you.
Now go into the castle door and comeback out again to get another life, you can keep on doing this forever.
You should see a pole.
Do a long jump at the pole and climb it.
Now, jump so you land on the stone block next to the pole.
From there, jump onto the round spinning block and you'll basically be at the point where the first carpet drops away.
On the first "vertical merry-go-round" the one with the visible life in the middleduck.
When you reach the peak of the revolution, jump.
If you timed right, Mario should flip onto a platform above him.
When you get half way up the first part of the metal ramp the part where you can stand still and not fall before the first flame throwerturn around and do a long jump.
If you did this correctly you will be on the checkered platform with the small firebreathing plant.
Punch or touch any of them and they will turn into a 1-UP.
Also some of the butterflies turn into bombs.
To do so, use the analog stick on Controller Two.
You can also do this on the Credits screen.
For slower obstacles, enter when the minute hand is on 3.
To stop them completely, enter when the minute hand is on 12.
For the more ambitious, enter when the minute hand is on 6 for a greater challenge, or 9 for the ride of your life!
¿Well, I have found the way to escape it.
¿When you are inside the Black Room of Death on the inside view of the castle put yourself against the right side of the room.
¿Make sure that you can't see Mario.
¿Now run or jump towards the wall that would be on the side of the door to the outside.
¿You should jump through the wall and be free of the Black Room of Death.
Do a side jump and then a wall kick to get them.
When you get the second coin a 1-up should fall.
Run over to it cheat codes pokemon ruby gameshark collect it.
Enter the gameshark codes for super mario 64 or the gameshark codes for super mario 64 castle door, then come out again and recollect your 1-up.
When you resurface your power meter will be restored.
Go to the palm tree by the red bob-omb buddy.
Let the bird take your hat, then stand on the closest piller and when the bird flies around the piller, hit him so he drops the hat, but don't pick it up.
Stand under the palm tree until you teleport by the cannon.
Then teleport back to the palm tree.
Every time you do this, another hat will fall on top of the one before it.
After you do this 50 times, the game will screw-up and freeze.
Run behind him and grab his tail.
As soon as Mario picks it up, drop it by pressing B again.
Then run in front of Bowser and press B.
Mario should've punched thin air, but Bowser will actually transport from behind Mario to his tail being in Mario's mitts!
Use this technique to lure him into a bomb.
If you jump on 6 Moles there will appear a secret life.
You will then jump-kick your way up the slope and end up on a part of the mountain if done correctly.
This should save you a lot of time on the race.
This technique works elsewhere too.
Once you're there, go into the cage with the star in it article source hit the!
Once your cap runs-out, wall-kick off the fence and onto the ledge!
Collect all 120 Stars 2.
Go to the Castle Gardens 3.
The grid near the Fish Pond will open, revealing a cannon 4.
Shoot yourself onto the roof of the Castle and Yoshi will be there!
It's a short visit, but he'll check this out you 99 lives and a triple-jump move before he leaves!
But if you throw it, you throw the invisible Bob-om and that's it.
Complete the course in under 21 seconds to receive a Star.
Run around Bowser and collect 1,000 of the coins he drops.
From now on when you die you will gain a life instead read article losing a life.
The first one, after you go up the first bridge, you will see a flower patch on the other side of the fence.
Ignore Koopa and go into the flower patch.
You will teleport to the other side of the course.
You should go over the stone bridge and you will see 3 boulders rolling in a small area.
There is a hill with a red coin onit to the left of the boulders.
Go up the hill and you'll see Koopa going around the bend.
Jump into the first cave on the path with boulders.
You will teleport to the second cave.
Just go up the mountain the rest of the way.
You will have beaten Koopa by at least 25 seconds.
This is a trick Koopa doesnt know about.
Near there should be a guy that sorta looks like a flower He has flower petals on his head and jump on him.
Mario will do his helecopter spin.
While Mario is spinning in air, He will decend slowly.
Steer him towards the edge of the lowest platform of the area.
Instead, decend under the ledge and try to land on the Ice platform where star 6 rests.
It's alot easier than using gameshark codes for super mario 64 kicks to get it as labeled Wall Kicks will work!!
Acquire wings, climb into the cannon and shoot yourself as high up as learn more here can, aiming at the steeple.
Once you get to the lower ring, you can climb up the wall that is on the left back side northwest from above.
If you get gameshark codes for super mario 64 the exact top of the steeple, you can triple-jump without running and fly incredibly high.
The first couple of hits are easy because the whole plate is still there.
But when the sides fall out and form a star, this is what you do.
Whenever Bouser runs at you do a side jump right over his head.
When the plate starts to gameshark codes for super mario 64, find the running speed that will keep you in the exact same spot.
Now hold R and press A or B.
The Lakitu should be very close to Mario.
Walk into the Lakitu to change your perspective.
You can see your surroundings, but you may see pieces of Mario.
Apparently, the picture of Wet-Dry World is also worth a gameshark codes for super mario 64 valves.
You can control the level of water by the height of Mario's jump.
If he jumps into the picture at a higher level, the water level is higher and visa versa.
You can save lots of mucking about by choosing the right height.
Go to the very end of the bridge and it will teleport you to another broken down bridge right next to the mother penguin.
However you can't take the baby penguin on this secret.
Find the Grating where Mr.
I is waiting, then enter the hole.
Wait and you will warp to an island with a Wing Cap.
Put it on, then do a triple jump and fly past the log onto the island with Star 4.
Look up and there will be a dark black square.
Go in the square and you will go to the gameshark codes for super mario 64 aqarium and get 8 red coins.
If you thought he was big before, you'll be in for a surprise.
Now climb the tree to your left and an owl will fly out.
He will now let you ride him.
But if you wait too long he'll tell you to lay off the pasta and drop you.
To get a shortcut, jump in the painting to Wet-Dry World as high as you can.
If you jumped high enough, the water level should be at its peak.
Now just swim over to the caged area and jump out; Mario should grab on to the fencing.
Just dive in and swim your way downtown!
Then get the winged hat and jump off the roof.
Now go back into the cannon and shoot yourself back onto the roof only this time aim for the highest "tower" in the direct center of the castle.
Go to the left side of the wall, facing the castle and before the perpendicular wall, and do a jump-dive into the side of the wall.
You should fall through the castle into a "black room" that is a major glitch.

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Super mario 64 Gameshark codes | Smashboards
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Super Mario 64 Gameshark Codes - YouTube
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Get the latest Super Mario 64 cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for Nintendo64 N64.
Use the above links or scroll down see all to the Nintendo64 cheats we have available for Super Mario 64.
Then turn to the right and you will see a black hole.
Jump up and get in to the black hole.
Then you will be in a secret level!
You must collect all eight red coins and then a star will appear in the middle, then you must grab it.
Then,you will have a secret star!
Here is a list of all the teleports I know about there are 4 1.
Is in bob-omb battlefield the hole where the balls cvome out go in and you come out closer to the top 2.
Is in Cool, cool mountian the edge of the broken bridge near the beginning go in and you come out at the other cabin and near Mama Pengiun 3.
Shifting Sand land Where the big bird is go to the edge of the trees shadow by the pond or whatever and you come out by the wing cap box on the Killer box trail im not sure what to call it 4.
Is in Lethal lava land At the beginning kill to Mr.
I on the Cage-like thing and there is a hole go down it and stay you will come out at an island with the wing cap box.
Go onto the top of the casle after collecting 120 stars.
Get the flying cap.
Go in the cannon and stay ther you will have the same amount of time on your cap as before.
Whenever in water, stick Mario's feet out.
He will be able to breathe through his feet.
This is pretty useless and it doesn't work if you are completely underwater.
When you go upstairs you'll see a world with a water spider jump all the way to the top and the water will be high enough so you can jump over the cage there will be a hole go through to the secret world Go to level 2, the one with all the walking blocks go up the ramp near the deadly just click for source, go past the little faces that stick out of the wall, past the ground that retracts and then go over to the far corner past the metal cap box.
Stand there and you'll warp to a corner over by the huge pole with the free live at the top of it.
Note: you must stand as close to the corner as possible.
Go into the pyramid and go to a gameshark codes for super mario 64 block.
While smashing the ground do a backflip to get on it.
Then jump off you will be one level higher than before.
Once you pass up the monkey up and jump across the gap by the waterfall their is a ditch on the wall on you left if you jump into it theyre is a raceway similar to the one on the first floor of the castle.
This one is much harder than the first one.
In the the 1st course of the game, pick up the bom-omb near the big dog who looks like a bomb.
Then run with it and throw it in the dogs mouth then he will fly up!
Once you are in the castle, Go into the door that leads to the "Sunken Ship" level.
When you are in that room, look around before going into the level.
There is a sunken in box type thing in gameshark codes for super mario 64 wall with a star just sitting there.
You can beat most any level so you wont need cheat codes!
In the 30 star bowser when he jumps try to crawl to the opposite side, when the big hill is gone slide to bowser and grab his tail then throw him into the nearest spike to get your key.
Run through the hall that is flooded and has an unmarked door.
Enter the door and find the location where there are two pillars in the water.
Super butt slam on both of them.
After the water drains, follow the arrows that leads to another room.
Go through the door, then find the square hole in the ground.
Enter the hole and complete the rest of the level to find the hat.
After you drain the water go out the door and to the right, under the bridge.
Line your self up with the shadow of the bridge.
Next, wall kick the wall your facing you should get a coin.
Do this on the other wall you should get another coin.
Now A life will appear!
The first short cut is near the ramp.
Jump in the into the flowers and it lead you to the cannon in front of the gate.
The second shortcut is in mountain.
Run up the mountain till you see a cave an go inside and it will lead you to the top of the cave.
Obtain all 120 stars and go outside the castle.
Climb inside the cannon opening that is now located where the grating was near the Fish Pond.
Aim to land Mario onto the roof, where he will meet Yoshi.
Then, he will speak to Mario, award a 100 life bonus and a triple-jump move, and quickly leave.
First go to a course were you can lose ur hat then lose it!
Then reset and go back 2 ur file and presto!
You have got ur hat back.
Leave your results in the comments.
To get the to stars in the slide level, you go on the slide and when you get to the hill where you go down turn left and jump.
You will start to fall and when you see the slide you do a butt buster.
Then when you get up, you will start sliding again but you gameshark codes advance closer to the end.
You will get an extra star, BUT you can only get one.
I recommend you get the bonus star first.
After you get all 120 stars, the cannon in the front garden will be useable.
Use it to launch yourself to the roof of the casle and to talk to the yoshi on there.
He will tell you a message from nintendo saying that theres a special prize to give you, then you will get an extra 100 lives, BUT.
Thats not the special prize.
Go back to the cannon and launch yourself that the left arrow is next to the cloud next the gray part of the top of the roof.
After launched out of the cannon and getting past the roof, Mario wil lwear a Luigi suit that's the special prize but you will notice that the Luigi suit has a red M on the hat.
To get this star go to the level called Chip Of Whomp's block level.
Then go climb the tree to the top of it.
Next a owl will show up then catch it you will fly and control it then go by the cage and let go of the owl and aim correctly.
Then you got THE STAR!
You Preform this cheat by pressing the Z button to crouch and then move forward up the hill while holding these buttons and bingo!
After getting 120 stars and beating the game, go outside and hop into the cannon and either before or after talking with Yoshi to receive a total of 100 lives, walk to the back side of the castle the side that you can only reach because you are on top of the castle now if you try to jump in the air to go past it you'll see Mario get knocked back by the invisible wall as if there is a big wall on that portion of the castle and that its painted the colors of the sky.
There is 2 water rides on Super Mario64 One you can use if you haven't drained the moat: From where you start turn left and run https://us-park.info/gameshark-codes/gameshark-codes-pokemon-platinum-light.html the waterfall.
After you're close to the fence that's by the waterfall junp over it into the waterfallthen when the pond swim forward two armstrokes.
You should float to the other pond.
Here is the second water ride: When you go to the the tall tall mountain level go to the top of the mountain on your way up you should pass the top of click to see more waterfall jump into itafter to where the monkey and the shy guy are swim away from the waterfall.
Then you'll fall down a few more waterfalls and end up where you started.
If you completed all levels with all objectives and still not have all 120 stars, you need to: -Find and complete all secret levels -Collect all 8 red coins from the 3 Bowser levels -Collect coins worth at least 100 coins from every level I forgot if you have to do that with the Bowser levels, but try that When you do all that, you should have all 120 stars Okay.
First you have to beat get 1 star that level in the 30 star door.
{Its a blue square The go in that hole thing in the floor.
Get through the course and run in the pipe.
When Bowser is done talking, run to the oppisite side of the course Bowser is on.
When He jumps and the course tilts,run to Bowser.
Swing Em, Throw Em in a bomb and kill Em.
Now, Get your key.
The rabbit in the basement gives you a star.
Catch the rabbit then he will talk to you.
He only come out two 2 times.
After you get 120 stars go back to the level and race the penguin again.
If you thought he was big wait till you see him now.
When you get 120 stars, go to yoshi on top of the castle, talk to him and he gives you 100 lives and a special jump power.
Do your triple jump and you'll notice that it is sparkling and is longer.
This is a very strange and interesting bug.
First of all get all the 120 stars.
Then, go to the castle courtyard and enter the cannon.
Now go where Yoshi is and get Mario's red cap.
Then you start flying and enter in the cannon again then shoot yourself towards the castle very high.
There's two windows a small one in the top and a big one on the bottom.
Halfway between the bigger one and the smaller one jump in the wall.
Keep jumping until you pass through the wall!!!
Visit this really strange place of the castle!
First eter the the castle then go stright up the stairs and go through the door, and go th the left by the wall about two squares from the piller.
Then jump through the sealing and you will be up the stairs To transport yourself from the pyramids top floor where the star is stand under the tree closest to the end of the maze on quicksand.
If you stand under there for a few seconds you should dissapear and reappear on the pyramid.
For years Many have believed that there was no escape from the Black Room of Death!
All you have to do is to go in it.
Now go through the door.
Now you're on the inside of the castle, but still trapped!
Now go through the wall!
After collecting 120 stars, go to Yoshi.
When yoshi gives you the one-hundred lives, thats not the only thing you get.
Whenever you do a triple jump from then on, you will shine like a star!
Not only that, When you do a long jump-Its the same?
It'll only be the same when tou do a long jump on a ground thats straight.
Go to the last bowser level.
In the part where you have to run up the wall, do a long jump AS you start going up.
Mario will run up faster than when he gets burned!
If you are looking for the last red coin in the final bowser level, just before you get to bowser, go up the stairs and jump to your left or right on to a small platform under the stairs, there will be the last coin.
There are two levels that I know of were you can teleport.
When you are going up in emerald gameshark codes the big bomb boss, go in the cave thing were the big metal balls come out.
Go in the upper right hand corner and WAIT for a few seconds.
You will see Mario going away and there will be nothing but air the screen will be white and gameshark codes for super mario 64 of a sudden Mario will be closer to the big bomb boss.
The second teleport spot is at the the second level which is the one with the baby penguin.
When you first get on the level instead of going forward go backwards.
You will see a brocken bridge.
Stand at the edge of the brocken brige you will do the same thing as in the first level.
You will arive at the bottom of the level were the mama penguin is.
When you want to go back to the beginning of the level, run away from the pond to the right keep https://us-park.info/gameshark-codes/pokemon-ruby-pokemon-gameshark-codes.html />You will see another brocken brige stand on the brocken part and you will go to the begining of the level.
Go to stage 1.
Go up the bridge.
Go to almost the end of the fence.
When ''jumps'' at you, press UP-C 2 times, you will see his large teeth!
To get a butterfly to attack, go to the world where you can be giant and tiny.
Then be tiny and go to the butterflies at the beginning of the stage.
Some of them will turn into bombs and float over to you and then blow up on gameshark codes for super mario 64 />Go to stage 1 and then go up the bridge or elevator and then pass by the chomp chomp and then to the tilting bridge.
Then find 4 wooden pillars sticking out from the ground and you can run around it and coins will come out of it!
Start a race with the penguin in level 4 and race until you get to these coins that lead into the wall.
Follow those coins and you will go into the wall and end up in a tunnel.
The tunnel leads to the finish line and you can beat the penguin that way but it wont give you a star because you cheated.
Go outside of the castle and go on top of the castle.
NOTE: you have to have all 120 stars.
After you are on top of the castle get the wing cap out source the red block and go back off the castle and launch out of the cannon again aiming at the top tower of the castle.
You will fly and try to land on the slanted part of the roof on the tower.
When you land there walk to the wall gameshark codes for super mario 64 you will go through it and you will fall down and you will be behind the door and if you go through the door it will take you in the castle.
If you go through the door again it will take you outside but you will be stuck.
This is very funny to do.
On level 3 you can make the moma penguin mad by taking the baby the right baby to the mother and she will give you a star but befor taking the star take the baby and run around the edge of the pond.
Go to the caves level in the other part of the castle.
First, make a left then super jump to the other side and open the door.
Turn right and follow the path.
Super jump to where the huge boulders are located.
Reach the top of where the boulders are dropping from.
Go through the door and step on the elevator.
When the elevator stops, follow the path to the underground sea.
Find the sea dragon and get on his back.
Execute a super butt stomp on his back, then get on his head.
Lead him to the part of land that contains the red outlined gameshark codes for super mario 64 and jump on them.
Then, go through the door and run to the other stream.
Try not to fall in the water.
Jump from land to land until reaching the green switch.
Stomp on the switch to get the steel cap.
Enter the castle and go and stand at the picture of the sun in the middle of the castle.
Then look up by pressing up in the "c" buttons.
Look up at the sun.
Then you will enter a stage called "Tower Of The Wing Cap"and you will find the "RED SWITCH" there.
Go to the "Hazy Maze Cave" stage.
You can find this stage somewhere in the basement.
When you go in it, there wil be two paths go to the path on the left and you will see a big hole and a door.
Make a long jump to pass the big hole and then open the door.
You will see big stones falling in a big hole.
If you look left, you will see a heart that restores your health, go right and carry on.
You will see a door don't enter it, just carry on.
Then you will go to the place where the stones are falling but don't let the stones hit you.
Pass the stones and you will see a arrow sign telling you to go right, go right and you will see a door open the door.
You will see an elevator and a yellow box the box has a 1UP MUSHROOM.
Go down by standing on the elevator.
When you go down, you will see the green block.
Ignore it and go down.
When you go down, there would be water.
There will also be a dinasour that is like "lapras".
Climb on his back and press "A"then"Z" to make a pound on his back.
Then the dinasour should lower his head.
Stand on his head and he should.
Then you could control him.
You should find a metal door.
Open the door and go inside.
Carry on and you should find a stage.
Enter the stage, and in that stage would be the "GREEN SWITCH".
When you get close to the ground push Z to do a butt buster on the ground and no life will be taken away.
In course 14 Tick Tock Clock if you jump in the clock when the hour hand is on ANY hour exactly, all of the moving parts inside will stop.
If you jump in with the minute hand on the 6 every moving part will be extremly fast, and if you jump in the clock with the minute hand on the 6 it will be random.
To go to a secret flying level, go to the middle of the sun on the palace floor, the floor you go to when you first walk in.
Zoom into Mario by pressing the yellow up button and make him look up by pushing your joystick down.
The screen will turn white and you will be in a secret flying level.
NOTE: This level is very hard, and SHORT.
To fly with the wing cap in your hand, go to Shifting Sand Land and run to the area where the gaint eagle is.
Then stand still so the eagle can take Mario's cap.
Then run up to the top of the piller and kick the eagle so he will drop the cap, but don't pick it up or this code won't work.
Go under the tree then you will warp.
Then jump or move backwards so you could warp again.
When you warp more than twice, a cap will fall from the sky.
Now go and get a wing cap.
Fly to the area where your caps are and pick them up.
Now you will see Mario holding his wing cap.
If you have taken damaged and the level you are in has lake, pond etc.
Dive in and swim back to the surface and your power bar should begin refilling.
After you drain the water in the beginning, go through the door that was under water.
Keep walking until you get to the place where you have to do a double jump to get on the little platform.
Go to the steps and through the door.
Once you have done that, you can't go back through the door.
Walk to the door.
Not the one with a star.
Get to the picture of the fireball.
Facing it, make a left.
You will then turn left again when you get to the end.
If it looks like a dead end, then you are there.
Jump throught the wall like you would any other picture.
Once you get there it will be like a pyramid thing.
Go on the little maze thing and climb up the pillars to get coins.
Go to the sinking sand stuff.
Sometimes it will pop out a tornado and you can get to the star on the pyramid faster.
First, leave Mario alone for two minutes.
He will start to yawn and stretch.
Not long after he wil sit down and snore.
If you wake him up, he'll look kinda sleepy.
Enter the castle and go up the stairs and turn right, go into the room and you'll find three pictures of the princess.
Jump into the right window and you'll have to slide down to the bottom to get a star.
Complete it under 20.
To get this star go to peaches secret slide.
Go down the slide until it opens up.
When it does jump off to your left.
You'll land on the track below you and then you have to beat it in 20 seconds.
If you do you will get another star.
Or you can get the same star by beating the track in 22 seconds.
Go to level 10:snowman's land.
Allow yourself to be blown off of Giant Snowman Montain.
You will lose your cap.
Find it and pick it up you will have two caps.
Before jumping in pick what level water you want.
To do this jump in at the height you want the water to be.
For example, jump in at the top and the water will be at the heighest point.
Get 120 stars to open the locked up cannon outside Peach's castle and aim at the top of the castle and shoot when you get to the top of the castle you will meet Yoshi talk to Yoshi and he will give you gameshark codes for super mario 64 lives!
Wait until mario's head appears on the opening screen.
Press A and use the hand that appears to grab and stretch various parts of his face.
Press B to make mario's head smaller.
To keep a previously stretched piece in that position, hold R and select another piece to change.
After beating the game, use the Analog-stick on controller two to control the camera in the scene featuring Mario and the Princess.
The camera is also controllable on the Credits screen.
Obtain all 120 stars and return to Course 4 Cool, Cool Mountain.
Before entering, select the Big Penguin Race.
Then begin the game and jump into the chimney of the house at the beginning of the level.
Now the penguin will be even larger than before.
Butterflies may appear on courses 2, 12, and 13.
Punch the butterflies to turn them into round black bombs that will chase Mario.
Then, the bombs will explode or turn into one-up mushrooms.
During the first fight with Bowser, continuously avoid him and collect all the coins that appear.
Continue to do this until 1000 coins have been collected.
Then, a green "M" will appear next to the number of lives remaining.
From this point on, when a life is lost, the number of lives increases.
While gaining lives will actually lower the number of lives remaining.
The cheat will end if the number of lives reaches zero, such as when Yoshi gives Mario 100 lives after obtaining 120 stars.
This trick cannot be done on the North American version as it only allows 999 coins to be collected.
Note: Once the game is ended you will no longer have infinite lives.
Go outside the castle, near the waterfall.
Climb the third tree from the waterfall.
Do a handstand on top of the tree to get a one-up.
Then, enter the castle's first floor.
Now return outside and climb the same tree.
Do another handstand for another one-up.
Repeat this trick to collect an unlimited amount of lives.
Get 120 stars and launch yourself up on the roof and get the flying cap.
Fly to the tallest tower and then fly to the highest ledge on the tallest tower and then run up the wall and eventually you should fall down!!
To find all the latest cheats, guides, hints and tips, visit CheatCodes.
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Super Mario 64 cheats cheat codes Nintendo 64 (N64)
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Super Mario64 Gameshark Codes - wiiboy34
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gameshark codes for super mario 64

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Super Mario 64 Cheats & Codes for Nintendo64 (N64) - us-park.info
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SuperMario642's Super Mario 64 GameShark Code: SuperMario642's Super Mario 64 Gameshark codes
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Post your own custom gameshark codes you made or if you have the permission of who ever made them post them here.
Mine Note some of these codes are old Expert Mode A033B197 0000 8033B21D 0000 812A07F8 3C01 812A07FA 8036 812A07FC 8C21 812A07FE 1160 812A0800 C424 812A0802 00AC 812A0804 C426 812A0806 00A0 812A0808 4606 812A080A 2200 812A080C 4604 812A080E 4200 812A0810 4604 812A0812 4200 812A0814 E7A8 812A0816 0030 812A0818 C42A 812A081A 00B4 812A081C C430 812A081E 00A8 812A0820 4610 812A0822 5480 812A0824 460A 812A0826 9480 812A0828 460A 812A082A 9480 812A082C E7B2 812A082E 002C 812A0830 C7AC 812A0832 0030 812A0834 8FA6 812A0836 002C 812A0838 27A7 812A083A 0034 812A083C 0C0E 812A083E 0640 812A0840 C42E 812A0842 00A4 803328F2 0008 803328DA 0008 803328E6 0008 812FF72A 47B7 812FF60E 47B7 812FB628 0000 812FB62A 0000 812FB638 0000 812FB63A 0000 812FB648 0000 812FB64A 0000 812FB658 0000 812FB65A 0000 810EF8C4 0C00 810EF8C6 0000 810EF8C8 802F 810EF8CA F408 810EF8CC 0800 810EF8CE 0000 810EF8D0 0C00 810EF8D2 0000 810EF8D4 802F 810EF8D6 F96C 810EF8D8 0C00 810EF8DA 0000 810EF8DC 802F 810EF8DE F96C 810EF8E0 0900 810EF8E2 0000 8033B177 0001 Auto Wall kicks D133AFA0 8000 8133AFA0 0500 Easy BLJ Anywere Just run and hold Z and tap A the slower you tap Gameshark codes for super mario 64 the faster you go.
Flipped Hud 80338380 0030 80338384 002A 81338388 2D00 8033838C 0030 80338390 002A 81338394 2B00 80338398 0030 8033839C 0000 813383A0 2A2C Starman Mario Update of Yoshielectrons 802524CA 0001 802524CF 0082 80252F12 0001 80252F17 0082 8025303E 0001 80253043 0082 8025305A 0001 8025305F 0082 8025323A 0001 8025323F 0082 802643D2 0001 802643D7 0082 8026094A 0001 8026094F 0082 80262EFE 0001 80262F03 0082 80263082 0001 80263087 0082 802677A6 0001 802677AB 0082 80268086 0001 8026809B 0082 802682A2 0001 802682A7 0082 802682F2 0001 80268307 0082 8032DCEC 0001 8032DCEF 0082 8126B828 8FAD 8126B832 1080 8126B836 08A4 81252662 42A0 8125267A 42A0 8007C53F 0000 8007C53D 0000 8107EC80 FFAA 8107EC82 0000 8107EC88 0000 8107EC8A 0000 803331C2 0000 8133D3E0 3C04 8133D3E2 8008 8133D3E4 9485 8133D3E6 EC20 8133D3E8 24A5 8133D3EA 00C0 8133D3EC A485 8133D3EE EC20 8133D3F0 A485 8133D3F2 EC24 8133D3F4 A485 8133D3F6 EC28 8133D3F8 A485 8133D3FA EC2C 8133D3FC A485 8133D3FE EC38 8133D400 A485 8133D402 EC3C 8133D404 A485 8133D406 Gameshark mischief codes makers 8133D408 A485 8133D40A EC44 8133D40C A485 8133D40E EC50 8133D410 A485 8133D412 EC54 8133D414 A485 8133D416 EC58 8133D418 A485 8133D41A EC5C 8133D41C A485 8133D41E EC68 8133D420 A485 8133D422 EC6C 8133D424 A485 8133D426 EC70 8133D428 A485 8133D42A EC74 8133D42C 03E0 8133D42E 0008 810EE060 8033 810EE062 D3E0 8124F374 2400 810EE070 802B 810EE072 D680 81250430 2819 81250432 0001 81380360 240C 81380362 000E 80338380 002D 813383A0 0000 80338398 0000 8033839C 0000 813383A0 0000 Can't Be Grabbed By Big Bomb-omb 8124FDC4 2400 Able To Get Continue reading When Grabbed By Big Bomb-omb 8124F87C 2400 Distance Big Bomb-omb Throws You Modifier Default 4248 812A9628 3C1B 812A962A????
Big Bomb-omb Width Modifier Default 3F80 D134E0FE E15C 8134E114????
Big Bomb-omb Height Modifier Default 3F80 D134E0FE E15C 8134E118????
Big Bomb-omb Depth Modifier Default 3F80 D134E0FE E15C 8134E11C????
Whomp Health Modifier D134501E 3C5C 8134518E????
Whomp Width Modifier Default 4000 D134501E 3C5C 81345034????
Whomp Height Modifier Default 4000 D134501E 3C5C 81345038????
Whomp Depth Modifier Default 4000 D134501E 3C5C 8134503C????
Chain Chomp and Bubble Bombs Can't Touch You 8124F188 2400 Chain Chomp and Bubble Bombs Gameshark codes for super mario 64 Push You Back 812688B4 2400 Chain Chomp and Bubble Bombs Don't Knock You Down 8125319C 2400 Chain Chomp Width Modifier Default 4000 8133FD14????
Chain Chomp Height Modifier Default 4000 8133FD18????
Cannons Can Rotate 360 Degrees Around 8125FEAC 1000 8125FECC 1000 Cannons Can Point As High As You Want 8125FE74 1000 Cannons Can Point Lower 8125FE90 1000 Cannon Sight Y Coord Modifier 8133B19C????
Super Mario 64 2010 8033B3BC 0002 8125267A 4295 8107EC40 9A00 8107EC42 0000 8107EC38 7700 8107EC3A 0000 8107EC20 0000 8107EC22 9800 8107EC28 0000 8107EC2A 7800 81252792 41CE 81252924 2400 8125292E 4232 8125FEAC 1000 8125FECC 1000 8125FE74 1000 8125FE90 1000 8022261E 001E 80222629 0001 812A9638 3C1B 812A963A 4300 812A9644 AD9B 812A9638 3C1B 812A963A 4300 812A9644 AD9B D134E0FE E15C 8034E26F 0000 8124F87C 2400 D134501E 3C5C 8134518E 0000 8129F45A 002C 812FF7A8 2400 A432C562 7777 D133AFA0 0020 8133C6D4 040D D133AFA0 0020 Shadow Mario 1.
I'm not sure about this, but you could probably just talk about this in this topic: Otherwise.
That's a LOT of codes.
I always remember my friend screwed his up.
Descriptions and screens would be nice.
I'm particularly interested in Super Mario 64 2010.
EDIT: If people get to discussing specific codes as well as posting more general content about the codes and such I can see this topic doing quite nicely outside of the SM64 thread.
Descriptions and screens would be nice.
I'm particularly interested in Super Mario 64 2010.
EDIT: If people get to discussing specific codes as well as posting more general content about the codes and such I can see this topic gameshark codes for super mario 64 quite nicely outside of the SM64 thread.
Super mario 64 2010 is just a more REAL mario version, Like you have to hold i forget witch button to actually run instead of walking and you have more sm64 galaxy colors.
Heh, yeah some formatting and junk would be nice.
I like to windowshop, because using a GameShark is such a pain usually.
And to open up some actual discussion, has anyone tried playing through the game as a Mario powerup all the time?
I tried to clear the entire game as Metal Mario, which was crazy fun.
However, if anyone's thinking of trying this, I hope you have a lot of spare time like I did back in the day.
You'll sink right into the vortex almost every time.
If you manage to do some Clock King from Batman-level timing, you can take a hit from one of the fish to bounce yourself clear by inches of its pull.
However, I believe you're still unable to reach the tunnel.
You need to bounce off several fish and try to float directly into the tunnel.
I don't even remember how the hell I got the rest of the way through.
It may very well have been impossible.
Maybe I used a code to make the DDD liquid entrance push back or gameshark codes for super mario 64 />I know for a fact I at least got into the cave and was all proud of myself.
So yeah good luck with that cheat code pokemon ruby gameshark you attempt it and I hope you regrow hair quickly.
Well, in Expert Mode I got to the first Bowser.
I couldn't kill him because he was too fast.
When he got exploded he literally flew off of the ledge, just to come back fine.
But I need the codes to do so.
I saw that the expert mode made bowser faster.
Also can you tell me the codes to make the goombas faster.

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This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Super Mario 64 for Nintendo 64.If you've discovered a cheat you'd like to add to the page, or have a correction.


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Super Mario 64 Cheats & Codes for Nintendo64 (N64) - us-park.info
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SuperMario642's Super Mario 64 GameShark Code: SuperMario642's Super Mario 64 Gameshark codes
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Secret Star Princess Secret Slide When you enter the castle, go upstairs to the door on the right that leads to Mario, Luigi, and Wario's locked doors, and jump into the picture of Princess Peach on the right.
When you're in, slide down the slide into a room with an Exclamation box.
Jump onto the box and you've got the star.
You need Mario for this.
Run down the hall into the backyard.
On your right, there are three brick squares.
Break them, and you'll see a hole.
Jump down and collect all of the blue stars, until you see a yellow star.
Punch two and you will go to the Battle Fortress.
Once you have Luigi and have 31 stars beat the second Bowser and then you'll get the key to the locked doors upstairs when you enter the castle.
Then go to the room with the picture of Luigi.
Then get the power flower on either pedestal and he'll turn invisible.
Go through the mirror and then go through the door in the mirror and you'll be in a white room with the star in the middle.
Take the star and exit the room.
Jump into one and you will go into a place with water, collect all eight red coins and you will get a secret star.
When you come out of the level, jump into the other window and you will get an extra life.
Unlock Luigi and then go to the room where you see the picture of Wario.
Go in that room as Luigi and you will see power flowers on stands.
Get one and you become invisible.
Then go through the big mirror and either go in the painting of Wario to unlock him or carry on and where you see the door in the reflection go through it and you will be in a blank room with a star in the middle!
First go to the room with a 3 on it on the far right.
Then if you go back to the door, you'll see 2 holes.
Do a tripple jump to get up to the hole to do one, jump 3 times and if you're timed correctly, you'll jump really high.
If you go in the hole that doesn't have a life, that's where the star is located.
Go through the door not star door and walk to till you see a door.
There will be 2 ledges.
Ground Pound on both of them and the water will sink.
Outside where the bridge is, instead of water, it will be ground.
When you do this and save Wario, jump of the bridge.
You will see a black block, break it and go under it.
You will be in a moat.
For the first star, you must collect 8 red coins.
For the second star, grab the Mario Hat and power flower, go to the ledge far off and hit the switch star.
Once again grab the power flower and float till you reach the star.
Whomps Fortress: On the right of the castle: The door with a 1 on it.
Jolly Roger Bay: On the very right of the castle.
Cool,Cool Mountain: On the the left of the castle:Opposite to Whomps Fortress Big Boos Haunt: Go into the back yard and punch the large Boo.
Hazy Maze Cave: Go into the basement and go into the door with no stars on it.
There is a wirlpool.
Lethal Lava Land: Go into the basement and go through the picture of a fire monster.
Shifting Sand land:ALLREADY POSTED.
Dire, Dire,Docks: Go into the basement then go through the door with the big star.
Snowmans Land: Go onto the 3rd floor, click here the mirror very super mario gameshark codes consider then through the blank wall.
Wet-dry World: Go onto the third floor then through the portrait in front of you.
Tall-Tall mountain: Go onto the 3rd floor, then go round the other side then through the portrait there.
Tiny-Huge Island:Go onto the 3rd floor, go in the door on the left.
Go through the large painting or the small painting.
Tick-Tock Clock: Go onto the 4th floor, then jump into the clock.
Rainbow Ride: Go onto the 4th floor, then jump into the gap on your right.
Go in the door to your right.
Run across the collapsing bridge then run round the eye for a blue coin.
Go through the door on your left.
Jump onto the platform and go in the door to your right.
Take the platforms round to the door on your left.
Run across the extremley long collapsing bridge and take the platforms into the hole.
Run towards the mirror.
The image will turn into Luigi.
Big Boo will appear.
When you punch him he will transport into the mirror but you can still punch him where he would be marked by his shadow.
In order to get the second star you have to make a monkey break his monkey cage.
Then you will get a star.
In order to get the third star you have to collect eight red coins.
In order to get the fourth star you have to find a slide.
In order to get the fifth star you have to go to the bigest mushroom.
In order to get the sixth star you have to find five secrects.
In order to get the last star you have to go to the waterfall.
Then you have to break the box with black bricks.
Note:You need Wario to get the last star.
Then go to the second read article />When you get to the second floor go in the door on the right.
Once you get in you have to do a wall jump.
Then if you wall jump high enough you should land on a third floor.
You will see a door there.
When you get in you will see another door that leads to the balcony.
What you need to do is go under one.
When he is about to hit you run out of the way.
Then jump on his back.
DO NOT GROUND POUND!
A coin should come out.
Do it again, another coin.
They are in a circle around the whole place.
It may take a few times to work, it took me about 15.
These are the 2 your probably looking for.
The first tricky one is so easy to get i cant believe i had a tough time on this this guy is so easy.
Boom there it is.
The other tricky one is on top of the roof of the castle and he is only accessible after you collect all 150 stars.
But the mini-games to them aren't that great cuz there both slot games.
Behind that is a thing you jump into.
There will be a slide.
Complete the slide 2 get a star.
Inside the mini-game room there will be a door that requires 8 stars.
Open the door and inside the next room will be a painting with mario on it.
Jump in the painting and finish off the level to get the key to free mario.
To free luigi you'll have to go to Big Boo's mansion and go onto the balcony.
Once your on the balcony a painting of Luigi will be there.
Jump into it and complete the level to retrieve the key to open Luigi's door and free him.
To free Wario you'll have to be playing as Luigi, On the second floor in the glass room there will be a 3 or 4 power flowers on the these stone statues.
Grab a flower to turn Luigi invisible, then walk through the mirror and jump into the painting with Wario on it.
Finish of the level to get the key to free Wario.
Switch First unlock Mario.
Then go to the sun platform.
Then press X to look up at the sun.
You will then be flying.
Go down onto the center platform and press the switch.
Next, go to the place where Hazy Maze Cave is, but instead of jumping in the pool, talk to Toad.
He will be terrified and give you a star.
You can jump in the painting where you will have to collect the five silver stars and you will have to go to the top of the island to get your star.
If you jump in with the minute hand on the 6 every moving part will be extremly fast, and if gameshark codes for super mario 64 jump in the clock with the minute hand on the 6 it will be random.
You can now pull on Mario's ears nose hat etc.
Now press the top c button and look up into the sunlight.
The screen will change, and you'll be flying up in the air!
Then get hit the red switch block and fly to the highest ledge you can stand on this is on the summit of the castle.
Run up the wall and you eventually you should fall in the roof in to a messed up room.
Now try to see if you can find your way out.
Now he's huge and takes a long time to beat.
Too bad you don't get any reward for beating him, but it sure is hard.
You can repeat this trick after every time you die.
On the first Ice stage, begin your slide.
On the first left turn, head for the row of Coins.
You'll slide into a tunnel that holds 2 extra lives and takes you straight to the finish.
Get busted for cheating???
Then throw the little bomb under Chain Chomp and if it is done correctly the chain chomp will blast straight up and then fall back down onto the post.
It's a lot of fun to watch and helps a little when you have to stomp down the post.
Use the cannon to launch up to the tree, then get to the face of the giant snowman.
Before crossing the ice bridge by using the penguin's help walking at his sidetry jumping on his head instead.
What will happen is that Mario will end up sitting on the penguin's head, and will avoid the strong gust of wind that normally pushes him off.
Collect all 120 Stars 2.
The grid near the Fish Pond in the Castle Garden will open, revealing a cannon 3.
Shoot yourself onto the roof of the Castle and find Yoshi 4.
He gives you 100 lives and a new triple jump and shortly after departs.
You should have the ability to walk under water.
After you drain the moat, easily done with walk up hills- go into the basement and walk up the slope with glass blocking you from jumping and follow the hallway until you get to the pillars, then jump on them with your butt rest the game.
Go back into your game as usual except instead of walking through the main entance, walk through the door on your left where the moat was.
You should now be swimming.
When you just click for source the door turn to your left look up and you will see a black square.
Jump in it and you will get a 1-Up.
There are two more in Course 1.
To find these, cross the bridge where the nuthead is and go to the tree on the right side of the cannon.
Climb up the tree and you will receive a 1-Up.
Collect the coins and receive a 1-Up.
Then go to the warp underneath one of the small trees.
Continue to warp back and forth between the two spots.
Every time you warp back and forth another hat gets piled on top of the old one!
Then go back and find the pile of hats.
Pick one of the hats up there should still be a pile left then pick up one more, all the hats should disapear and you should be holding your hat in your hand.
Now you can go and kill enemies with your hat!
Go to the highest water raising diamond then practice make saving money fun until you know how to swim fast.
Then swim to the lower water level diamond.
Once you touch it Quickly swim to the closest building with a box on top.
By the time you get there you should have just enough water to jump up and grab the edge of the building and pull yourself up and break the box to get the red coin.
Then do a long jump to the other building and get the other red coin.
In that room there will be three windows jump go here the one on the right side.
In that stage you can get two stars.
To get the second go down the slide until the tunal opens up and jump off the left side befor the slop then you will hit the track below you.
Take Mario to the second story up from the foyer in the main part of the castle.
Enter the door with the big pudgy star on it.
Take about three or four steps, and face the wall on the left.
Face the wall and jump two times.
The second time Mario will slip through the underside of the staircase and appear on the stairs above.
Go in and you'll see Princess Peach on a stained glass.
Jump in to the one on your right,and you're in the Secret Slide for a Power Star.
Go to the bottom floor and you'll see a brown door {with no star on it}.
Go in and you'll see a big article source with a key hole.
Go in go to to the stairs,and go in and you'll see a brown door go in.
You'll see a paint of a face with fire.
Go to your left until you see a brown door.
Go in then jump in the water and swim in it until you see two pillers.
Ground pound one of them to drain the water.
Open the brown door and you'll be under the Castle's bridge.
Run until you see a sqaured black hole.
Jump in it and you'll see the Blue Vanishing Cap!
In the area where there's the painting of the guy with the fired face.
Turn to your left and you'll see a secret wall.
In the area where there's a guy with the fire.
Go to your right and you'll see a brown door with a star on it.
Go in then go downstairs and run around until you see Toad.
Once you found him he'll give you a Power Star.
Then go to that sliver water thing.
Go to the UnderGround Lake.
You'll see a Sea Dragon.
Ground Pound him to control him.
Then you'll see a door with the red wires.
Go in and you'll see the Green Vanishing Cap!
Go upstairs where you see a big door with a key hole.
Go in and around until you see Toad.
There are two of them one of them will give you a Power Star.
Then go to the Art Gallery.
In there there's a secret wall.
On the bottem floor there's BombLand go on top of the mountain {from the bottom}.
You'll see a hole where all the bombs come from.
Once you get 120 stars, go fight the final Bowser again, and there will be a different message.
This is helpful if you are collecting 100 coins for an extra star in any level.
From the entrance of the Castle, walk forward to the base of the large red stairwell.
Go to the left of the stairs and enter the door that has a yellow star with the number three on it.
Once inside the small room, go forward and jump into the center painting gameshark codes for super mario 64 the snowman.
You need three Stars to enter this course.
Star 1: Slip Slidin' Away Jump on top of the cabin near the entrance of the course, then enter the chimney.
Once inside, slide down to the bottom of the Snow Slide, then exit through the wooden door and collect the Star.
If you are having difficulties safely reaching the bottom of the slide, there's a shortcut that will make things a little easier for you.
The shortcut is located in the first tunnel you pass through.
While sliding through the tunnel, look for a row of five Yellow Coins that are lined up in the direction of the right wall.
Follow the path into the wall to locate a hidden passageway.
This shortcut will take you straight to the end of the slide.
Star 2: Li'l Penguin Lost Go to the top of the mountain and pick up the Baby Penguin, then carry it to the bottom of the mountain.
Bring the Baby to its mother and she will give you the Star.
To get to the Baby Penguin: From where you begin Course 4, jump up onto the Cabin's chimney, then jump up to the top of the mountain.
Stand next to the Baby Penguin and press the A Button to grab onto it.
To return it to its Mother: Slide down the mountainside until you reach the wooden bridge with the two jumping Snowmen.
Carefully walk across the wooden bridge, then continue down to the bottom of the mountain.
With the Baby Penguin in hand, talk to the Mother Penguin to receive the Star.
Star 3: Big Penguin Race Race the Big Penguin down the Snow Slide to win a Star.
Jump on top of the cabin codes ps1 gameshark the entrance of the course, then enter the chimney.
Once inside, talk to the Big Penguin and agree to race him down the Click Slide.
If you win without cheating, the Penguin will give you a Star.
Practice is the key to winning this race.
If you re-enter the Star 1 objective, you can practice reaching the bottom of the slide.
To quickly reach the bottom, hold forward on the Control Pad and avoid touching any of the walls.
Star 4: Frosty Slide for 8 Red Coins There are eight Red Coins scattered check this out the course.
Six are found out in the open, one is located behind the ice column near the center of the mountain, and one is located at the top of the tram.
After you collect all eight Red Coins, the Star will appear on the other side of the broken rope bridge near the center of the mountain.
You can collect the eight Red Coins in any order.
One is encased in ice near the entrance of the course.
One is encased in ice by the ice wall on the mountainside.
One is located near the big Snowman at the bottom of the mountain slide.
One is located above the snow covered tree near the Mother Penguin.
One is located on the other side of the wall to the right of the Mother Penguin.
One is located on the small platform underneath the mountainside.
One is gameshark codes for super mario 64 at the top of the tram.
One is located on the broken rope bridge near the jumping Snowmen.
Drop down to the wooden platform and talk to the Snowman's body.
The body will start rolling down the mountain slide.
Race the body down to the Snowman's head at the bottom of the mountain slide.
You cannot take any shortcuts.
If you jump off the mountainside, the Snowman's Body will not follow Mario into the Snowman's head.
Quickly stand to the left or the right side of the Snowman's head and wait for the body to bounce into the head.
If it doesn't work, restart the objective and try it again.
Afterward, talk to the Snowman to receive the Star.
Star 6: Mario's Super Wall Kick If you haven't spoken with the Pink Bob-omb yet, you must first do so.
Then, enter the Cannon near the base of the tram.
Move the crosshairs down and left until you see a ledge with a snow-covered tree on it.
Aim the crosshairs so the center is about two inches above the tree, then shoot out of the Cannon.
If successful, you'll grab onto the tree; if not, try again!
Follow the narrow path around the mountain, then Long Jump over the large gap.
Continue up the path, then back to the right until you reach a blue wall.
Wall Kick off the blue wall and land on the ledge to the left.
Continue up the path and time a Double Jump so that the second jump is near the end of the path.
If timed correctly, you can then Wall Kick off the upper portion of the wall and land on the ledge to the right.
Carefully walk across the icy bridge and collect the Star.
Star 7: Switch Star of Cool, Cool Mountain You need to play as Wario to collect this Star.
Go to the bottom of the mountain and jump onto the tram.
Ride the tram halfway up, then jump onto the small floating island with the Pink Bob-omb.
Step on the Star Switch, then jump off the island towards the Mother Penguin to ride the air current towards the Star.
Continue forward to a frozen pond with the Star inside.
Stomp the ice to destroy it and collect the Star Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
You'll find 154 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
First grab his tail ASAP if he breathes out a bunch of flames don't grab it until it clears.
When you have his tail you probaly won't hit the bomb.
Now grab his tail again when spinning slow down until you can actually aim then fire he won't go that far but it should be enough to hit if you're close enough.
When you go into the star shaped arena just throw him and hope it hits.
I know this strategy isn't that good but if you do it it should work.
Then you win and at the end you hear Mario's voice saying "Thank you for playing my game" that plus the fun makes all of it worth it.
First, go to the second floor.
Then, go to the room with the giant mirror.
Then, grab a power flower on a pedestal.
Once your invisible go into the giant mirror and go through the door that you came in to the room on the mirror side.
Once you go through it you will see a star.
I can't tell you where they are because they shift around lots, but they are always replacing a normal rabbit.
There are 8 of them in total, and if you get all 8, they will give you a key to the 4th locked door in the room where you can switch characters the key is for the door without a letter on it.
Inside the door is one of the Castle's Secret Power Stars.
Note: as with the character doors, you won't actually see the room behind the door, but your character will come out holding a Star.
If you go into the room again, you will hear some Boos laughing, and your character will come out and say something.
Since different characters have different rabbits, use all of the characters to find rabbits.
For me, the first and last rabbits were found by Yoshi in the front lawn, and all the rest were found by Mario in the basement.
From the entrance of the Castle, follow the red floor to the far right door that has a yellow star with the number three on it.
Enter the door, then go forward and jump into the painting of the sunken ship.
You must have three Stars to enter Star 1: Plunder in the Sunken Ship Enter the water and swim to the other side of the lake.
Swim down to the bottom to discover a Sunken Ship guarded by an Eel.
After approximately two minutes, the giant Eel will swim out of the window.
Enter the Sunken Ship.
Open the chest to drain the water.
Climb the platforms to reach the Yellow Exclamation Block at the other end of the ship.
Jump into the block to obtain the Star.
Star 2: Can the Eel Come out to Play?
Jump into the lake, then swim down into the deep section of water, nearest to the ship, until you locate the Eel popping its head out of an opening in the seawall.
Swim in front of the Eel to lure it out of its cave, then carefully swim behind the Eel and touch the Star on its tail.
This can be tricky, because the Eel moves in many different directions.
If the Eel re-enters the cave, simply lure it back out and try again.
Star 3: Treasure of the Ocean Cave Swim to the deep section of water and locate a cave within the seawall.
Swim through the cave's tunnel to reach a secluded dry area with falling pillars.
Follow the path to the end of the cave and open the chests in the following order: Open the chest at the rear of the room; open the chest to the left of the first chest you opened; open the chest on the far right side of the room; and then open the remaining chest to receive the Star.
Star 4: Red Coins on the Ship Afloat There are eight Red Coins scattered throughout the course.
Four of the Red Coins are found underwater inside the clam shells, one is located near the Pink Bob-omb and three are located on the Ship.
After you collect all eight Red Coins, the Star will appear on the Ship.
You can collect the eight Red Coins in any order.
Swim forward to the small piece of land with the Pink Bob-omb on it.
Talk to her to activate the Cannon.
Swim to the small rock island near the entrance of the course, with a Cannon in it.
Move the crosshairs down and to the right until you see three stone pillars sticking out of the water.
Aim the top and bottom triangles so they are covering the far-left pillar, then move the crosshairs up about 2 inches above the pillar.
Shoot out of the Cannon and grab onto the far-left stone pillar.
If you miss, make the proper adjustments in click the following article aiming, then try it again.
Once on the stone pillar, face away from the Star, then jump over to the ledge to collect it.
Star 6: Switch Star of the Bay You need to play as Luigi to get this Star.
Swim to the deep section of water and locate a cave within the seawall.
Swim through the cave's tunnel to reach a secluded dry area with falling pillars.
Hit the Red Block for a Power Flower to make Luigi Invisible.
Follow the right wall to locate a star switch next to a wooden sign.
Step on it to make a Star appear.
Follow the path to the end of the cave to collect the Star.
Star 7: Through the Jet Stream You need to use Wario to swim into the jet stream and collect the Star.
gold money codes pokemon gameshark the beginning of Course 3, swim out to the Red Exclamation Block located on the right side of the lake.
Jump into the block and touch the Power Flower to become Metal.
Jump into the water toward the ship.
After sinking to the bottom, quickly article source into the jet stream and collect the Star.
Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
You'll find 104 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
Enter the door, then go forward and jump into the painting of the marching Bob-ombs.
Star 1: Big Bob-omb on the Summit Work your way to the very top of the mountain and defeat the Big Bob-omb for the Star.
From where you begin Course 1, follow the dirt path over the wooden bridge.
Continue past the Big Chomp, then over the unstable wooden bridge.
Go right through the opening in the metal fence.
Go right and cross the small pit with rolling balls.
Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.
At the top of the mountain, talk to the Big Bob-omb.
Defeat him for the Star.
Star 2: Race against Koopa the Quick Talk to the Koopa and agree to race him to the mountaintop.
If you win, he'll give you a Star.
You can only complete this objective as Mario.
If you are not Mario, check the Touch Screen for the location of the nearest Mario Hat.
Collect it, then come back to Koopa to race.
The race calls for you to follow the same path you took to reach the Big Bob-omb at the top of the mountain.
From where you begin Course 1, follow the dirt path over the wooden bridge.
Continue past the Big Chomp, then over the unstable wooden bridge.
Go right through the opening in the metal fence.
Go right and cross the small pit with rolling balls.
Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.
Star 3: 5 Silver Stars Collect the five Silver Stars scattered throughout the area, then collect the Star near the entrance.
Collect the stars in any order.
All Stars are visible on the Touch Screen Map.
Any time you are hit by an enemy, you will drop one of the stars you have collected.
One Star is above the tree near the entrance.
One Star is attached to the Chomp's chain.
One Star is inside a tree on the left side of the course.
One Star is in a flower patch on the far side of the course.
One Star is carried by a Goomba at the base of the mountain.
Star 4: Big Bob-omb's Revenge Work your way to the very top of the mountain and defeat the Big Bob-omb for the Star.
You must defeat the Big Bob-omb as Mario this time.
Collect the Mario Hat on your way up the mountain.
From where you begin Course 1, follow the dirt path over the wooden bridge.
Continue past the Big Chomp, then over the unstable wooden bridge.
Go right through the opening in the metal fence.
Go right and cross the small pit with rolling balls.
Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.
There is a Goomba wearing a Mario Hat about halfway up the mountain.
Destroy it to collect the hat.
At the top of the mountain, talk to the Big Bob-omb.
Defeat him for the Star.
Star 5: Mario Wings to the Sky Get the Wing Cap from the floating island, then fly through the five rings of yellow coins.
Collect the Yellow Coin in the center of each ring in order to make a Star appear near the four wooden posts.
After locating the Red Switch Block in the Tower of the Wing Cap, use the Cannon to reach the floating island.
Jump into the Red Exclamation Block to obtain the Wing Cap, then use the Cannon to shoot yourself into the ring of Yellow Coins.
Fly through all five rings and collect the Yellow Coin in the center of each ring in order to make a Star appear near the four wooden posts.
Star 6: Find the 8 Red Coins There are eight Red Coins scattered throughout the course.
Six of the Red Coins are out in the open, one is under the concrete bridge near the large metal gate this is the most -missed coinand one is located on the small island in the sky.
After you collect all eight Red Coins, the Star will appear near the four wooden posts.
You can collect the eight Red Coins in any order.
One is located above the two moving platforms near the Big Chomp.
One is located on top of a rock in the grassy field.
One is located above the wooden post that the Big Chomp is chained to.
One is located underneath the concrete bridge near the metal gate.
One is located on the grassy hill near the bottom of the mountain.
One is located on top of a tree that is on the island in the sky.
Two are located next to the four wooden posts in the grassy field.
Continue left to the Chain-Chomp, then quickly Stomp the wooden post that he's chained to.
Repeat this two more times until the Consider, gameshark pokemon codes red are breaks free and opens the gate for you.
Enter the small opening behind the gate to collect Star 7.
Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
Although pokemon codes for emerald don't have directions to locate the coins, you'll find 146 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
From the entrance of the Castle, walk forward to the base of the large red stairwell.
Go to the right of the stairs and enter the door that has a yellow star with the number 1 on it.
Once inside the small room, go forward and jump into the painting of large fortress tower.
You must already have one Star to enter the Fortress Star 1: Chip off Whomp's Block Work your way to the very top of the Fortress and defeat the Giant Whomp.
From where you begin Course 2, jump onto the ledge.
Double Jump onto the top of the stone wall.
Follow the path up to the wooden sign.
Turn left and follow the path to the sleeping Piranha Plant.
Tiptoe past the plant, then cross the collapsing bridge.
Cross the wooden plank.
Wait for the revolving wooden platform to reach the ledge you are standing on.
Walk onto the center of the platform, then ride it to the other side.
Continue right past the two Small Whomps.
Ride one of the platforms to the top of the Fortress.
Once at the top of the Fortress, talk to the Giant Whomp, then battle him to receive the Star.
Star gameshark codes for super mario 64 To the Top of the Fortress Work your way to the very top of the Fortress by following the same path you did to locate the Giant Whomp.
Climb to the top of the tower to obtain a Star.
From where you begin Course 2, jump onto the ledge.
Double Jump onto the top of the stone wall.
Follow the path up to the wooden sign.
Turn left and follow gameshark codes for super mario 64 path to the sleeping Piranha Plant.
Tiptoe past the plant, then cross the collapsing bridge.
Cross the wooden plank.
Wait for the revolving wooden platform to reach the ledge you are standing on.
Walk onto the center of the platform, then ride it to the other side.
Continue right past the two Small Whomps.
Ride one of the platforms to the top of the Fortress.
Jump across the platforms to reach the top of the tower for a Star.
Double Jump onto the top of the stone wall.
Go left through the shallow water field and talk to the Pink Bob-omb to activate the Cannon.
Drop into the Cannon.
Aim the crosshairs down and left until you see a ledge with a flagpole.
Aim the crosshairs at the center brick column, then move them up until the left and right triangles are above the top brick platform.
Shoot out of the Cannon.
Finally, slide down the small pole and collect the Star on the ledge below.
Star 4: Red Coins on the Floating Isle There are eight Red Coins scattered throughout the course.
After you collect all eight, a Star will appear near the entrance of the course.
You can collect the coins in any order.
One is located above the moving block near the entrance.
One is located above the Blue Thwomp near the entrance.
One is located behind the sleeping Piranha Plant.
One is located on the narrow ledge between the two sleeping Piranha Plants.
One is located in the flower patch at the opposite end of the Course.
One is located next to the revolving platform.
Two are located on top of the floating islands in the sky.
Star 5: Fall onto the Caged Island Collect the Star that's located inside the floating caged island in the sky.
From where you begin Course 2, jump into the tree and awaken the friendly Owl.
Grab the Owl by holding the A Button, then allow just click for source Owl to fly you above the Fortress.
Once directly over the caged island, let go of the Owl and drop down onto the Star.
Go left through the shallow water field and jump into the Cannon.
Aim the crosshairs at the top-right corner of the right wall that appears below the moving wooden platform.
Shoot Mario into the wall to break off the corner and reveal a Star.
To reach the Star, either re-enter the Cannon and shoot yourself into it, or climb up the Fortress and drop down onto it.
Jump across the first gap.
Locate the red block within the wall alcove and Stomp it to destroy it.
Step on the star switch.
Continue following the path, jumping over the fences and gapsto reach the Star before it disappears.
If the Star disappears, return to the star switch and step on it again.
Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
You'll find 141 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
First when you enter the castle you know there are two wooden doors on the side of the stairs.
Go in one of them.
When you enter one you will see a ghost if you don't your not far enough.
After you go down the long hallway and into the gardin go to the very right top corner.
You will see a couple of red blocks to smash.
Smash the one in front of the other two and you drop down a hole.
Collect all five silver stars to get a real one.
There is 3 free lives up there and a box to fly, get fire breath, turn invisible, or turn metal depending on the character you are.
Sorry to say, there is no one up on top with 100 lives for you unlike the original in which Yoshi is up there waiting for you to give you 100 lives and give you thanks from the Super Mario 64 team.
Luigi's Portrait: In the level "Big Boo's Haunt" on the top floor Not the roof.
Wario's Portrait: In the mirror room in the second floor of the castle.
You must grab the Power Flower on one of the small pillars and go through the mirror.
read more you will be able to access Wario's Portrait.
Enter the room and walk towards the Peach picture and you will fall through the trap door Bowser has placed.
Beat Bowser at the end of the level and he'll give you a key.
Once you are back to the entrance jackpot cash casino codes the castle go through one of the brown doors on either side of the stairs.
This will lead you to a hallway where you immediately turn left.
Walk down the stairs and walk down the hall to the left.
Turn right and then walk forward until you see the fiery face.
Like when you turn the DS on and play go under the bridge if there is still water and swim this only works if you lost health.
After you go under water come up for air and you would have regained health.
Wait for both hands to reach 12"O clock" and jump in.
The course will be frozen.
It will give you a big advantage.
First go to the 1st Snow Level.
Then go into the slide.
If the Penguin's there say Don't Go please click for source him.
Butt Bounce on the slide.
R+A Then on the first right turn, kind of turn to where you go off close to the corner of the turn, go off the edge, and if done correctly you should go through an invisible wall.
You won't die yet but the game will think your still falling but you're actually levitating over the course.
You will soon find yourself over the course out of bounds.
Turn the camera to see a full view of the slide.
Turn on your Gameshark with Super Mario 64, and select the "Mario Gameshark codes for super mario 64 Walk Up Hills" cheat you can also turn on any other codes, but you have to have that one on.
Start the game and go to "Cool, Cool Mountain".
Start the level and go down to where the wooden chairlift thing is it's by the mother penguin.
Get on the chairlift and instead of it taking you up, you stay floating in the air!
You can stay there as long as you want, but if you move, you will fall from your floating position and die.
Go under that bridge, press A, and hold it.
You will grab on to the bottom as you would on a wire net.
Climb to the lowest point of the bridge.
If you let go of button A you will automatically be pulled right through the bridge.
Click on it, and you will then see a doodle picture of them.
You can drag their face around the screen.
Climb up the stairs.
Once you are on the second story, jump into the portrait with the mountain, waterfall and mushrooms on it stage number 12.
Run along the ledge untill you get to the monty moles.
Run by those and you will see bomb-ombs, run by those too.
Then you will reach a terrace with a giant purple bomb-omb, run by this along a thin bridge with coins on it Be very careful running by this, if it grabs you it will likely throw you off the stage.
Once you have cleared the bridge you will jump up one ledge attached to the other.
One on top of these there is a monkey that follows you.
Pick him up and he will talk to you.
As soon as you put him down he will steal your hat.
Don't worry you can always catch him again to get your hat back.
Also, you can get your hat back by talking to a toad that wears your hat in the castle.
If you get all the coins and go in the bush and walk around a life will appear.
The go down and you will see a little cave sort of with out a roof.
In it will be a coin a bomb-on, and a life get it and quit the level.
Go into the hole where the blue switch is.
When you are in slide down.
When you are sliding there are platforms that have on them 1UPs get them if you can and fall down.
Don't worry you will not dye you will be near the fountain of the castle and your lives stay the same.
Then you go to the level where you are invisible.
From there look down at the platforms, but stay a safe distance away from the black dot.
Try to go onto the platforms with lives.
It should take you a while because it's pretty much about 10-30 minutes.
Once you have collected all of the lives just jump off the edge you won't lose any lives.
Continue this process about 20 times and then you will have 100 lives.
When you first start you see a house jump on top of it and go down the chimney.
When you first get in center your camera and go straight forward to the penguin and jump over him.
After that slide down the slide and you will come to a big sheet of ice wall.
You will see coins following a row follow the coins and go down the secret slope to get 2 extra lives.
WAIT THAT'S NOT IT!!!
After Mario or character hits his head and he is on the 2nd ledge go to the right and around the corner and hit the box to get a total of 3 lives.
Repeat to get more lives.
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Super Mario 64 Gameshark Codes (N64) North America. Luigi A432C55B BBBB Mario is Wario and Yoshi is Boshi A432C55B BBBB Unlimited Flying and Metal at same time 8133B176 001E


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Super mario 64 Gameshark codes | Smashboards
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Super Mario 64 - Game Shark Codes
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Super Mario 64 Cheat Codes

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#1. Post your own custom gameshark codes you made or if you have the permission of who ever made them post them here. Mine (Note some of these codes are old) Expert Mode. A033B197 0000. 8033B21D 0000. 812A07F8 3C01. 812A07FA 8036.


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Super Mario 64 Gameshark Codes - YouTube
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Super Mario 64 cheats cheat codes Nintendo 64 (N64)
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If you want some cool gameshark codes, I'm willing to give you a few.
D033AFA1 0020 8133B17C 2081 D033AFA1 0020 8133B17E 0446 SONIC MARIO: 8833B248 0001 8133B1C4 4277 8107EC40 0000 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 STAR: 8133B4D6 8B9C SUNBURNT MARIO: 8107EC80 9950 8107EC82 5000 8107EC88 9950 8107EC8A 5000 SUPER BIG FOOT: 8033B3BB 0090 SUPER BIG HAND: 8033B3BB 0010 SUPER MOON JUMP: D033AFA1 0020 8133B1BC 42FF D033B1BD 0020 8133B17C 0300 D033B1BD 0020 8133B17E 0880 TECH WORLD: 8133B424 3333 TEXTURES: 8133B424 1264 TURKEY MARIO: 8107EC40 FA32 8107EC42 1400 8107EC38 FA32 8107EC3A 1400 8107EC80 4C33 8107EC82 3300 8107EC88 CC33 8107EC8A 3300 8107EC20 0033 8107EC22 0000 8107EC28 3300 UNLIMITED FLYING AND METAL MARIO AT SAME TIME: 8133B176 001E UPSIDE DOWN: A0325414 FF00 A03255D2 0001 A03254DF FF00 WALK ON LAVA: 81250900 1000 WALK ON SAND: 81255490 1000 8125572C 1000 8125572E 0031 WALK ON WATER: 81381764 0800 81381766 0024 81000090 3C04 81000092 8034 81000094 8484 81000096 B1E6 81000098 4484 8100009A 3000 810000A0 4680 810000A2 3120 810000A4 4604 810000A6 903C 810000AC 4500 810000AE 0002 810000B4 4600 810000B6 2486 810000B8 080E 810000BA 05DB 810000BC E712 WALK THROUGH HILLS: A11C051A FFFF WATER MARIO: 8107EC50 00CC 8107EC28 00FF 8107EC40 00FF 8107EC70 BB00 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 8107EC40 0000 WHITE AND BLACK MARIO: 8107EC40 FFFF 8107EC38 FFFF 8107EC3A FFFF 8107EC42 FFFF 8107EC70 FFFF 8107EC72 FFFF 8107EC68 FFFF 8107EC6A FFFF 8107EC20 0000 8107EC22 0000 8107EC28 0000 8107EC2A 0000 8107EC50 0000 gameshark codes for super mario 64 0000 8107EC58 0000 8107EC5A 0000 WHITE SHIRT: 8107EC40 CCDD 8107EC42 DD00 8107EC38 EEFF 8107EC3A EE00 YELLOW MARIO; 8107EC20 DBDB 8107EC22 0200 8107EC28 DBDB 8107EC2A 0200 8107EC40 DBDB 8107EC42 0200 8107EC38 DBDB 8107EC3A 0200 YOSHI: D134B89E 0860 8134B89C 8019 D134B89E 0860 8134B89E 4E28 shadow mario 8107EC40 0000 gameshark codes for super mario 64 0000 8107EC3A 0000 8107EC42 0000 8107EC70 0000 8107EC72 0000 8107EC68 0000 8107EC6A 0000 8107EC20 0000 8107EC22 0000 scatman mario sonic 8833B248 0001 8133B1C4 4277 8107EC40 0000 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 black suit mario 8107EC40 0000 8107EC38 0000 8107EC3A 0000 8107EC42 0000 8107EC70 0000 8107EC72 0000 8107EC68 0000 8107EC6A 0000 8107EC20 0000 8107EC22 0000 luigi 8107EC38 0055 8107EC40 0055 Aqua Mario: 8107EC40 2041 8107EC42 6A00 8107EC38 2041 8107EC3A 6A00 8107EC20 DEEE 8107EC22 FF00 8107EC28 DEEE 8107EC2A FF00 Pimpin Mario: 8107EC40 5AA4 8107EC42 FF00 8107EC38 5AA4 8107EC3A FF00 8107EC20 315A 8107EC22 5A00 8107EC28 315A 8107EC2A 5A00 8107EC50 FFFF 8107EC52 FF00 Brown Overalls: 8107EC20 3322 8107EC22 0000 8107EC28 3322 gameshark codes for super mario 64 0000 Greylike Mario: 8107EC40 575C 8107EC42 5B00 8107EC38 5F5C 8107EC3A 5B00 8107EC20 ACBC 8107EC22 8F00 8107EC28 ACBC 8107EC2A 8F00 8107EC50 6657 8107EC52 3B00 8107EC58 6657 8107EC5A 3B00 8107ECA0 0000 8107ECA2 6400 8107EC98 0000 8107EC9A 6400 8107EC70 0C64 8107EC72 1900 8107EC68 0C64 8107EC6A 1900 Naked Mario: 8107EC40 7F60 8107EC42 3C00 8107EC38 FEC1 8107EC3A 7900 8107EC20 7F60 8107EC22 3C00 8107EC28 FEC1 8107EC2A 7900 8107EC50 7F60 8107EC52 3C00 8107EC58 FEC1 8107EC5A 7900 8107EC70 7F60 8107EC72 3C00 8107EC68 FEC1 8107EC6A 7900 8107EC80 7F60 8107EC82 3C00 8107EC88 FEC1 8107EC8A 7900 Clown Mario: 8107ECA0 0077 8107ECA2 0000 8107EC98 0077 8107EC9A 0000 8107EC40 FFFF 8107EC42 FF00 8107EC38 AAAA 8107EC3A AA00 8107EC20 8800 8107EC22 0000 8107EC28 AA00 8107EC2A 0000 8107EC50 AA44 8107EC52 0000 8107EC58 AA44 8107EC5A 0000 8107EC80 AA44 8107EC82 0000 8107EC88 AA44 8107EC8A 0000 Fire Luigi: 8107EC80 F8B0 8107EC82 1000 8107EC88 F8B0 8107EC8A 1000 8107EC50 F8B0 8107EC52 1000 8107EC58 F8B0 8107EC5A 1000 8107EC40 FFFF 8107EC42 FF00 8107EC38 CDCD 8107EC3A CD00 8107EC20 0072 8107EC22 0000 8107EC28 0072 8107EC2A 0000 8107ECA0 0072 8107ECA2 0000 8107EC98 0072 8107EC9A 0000 8107EC70 0072 8107EC72 0000 8107EC68 0072 8107EC6A 0000 Sonic: 8833B248 0001 gameshark codes for super mario 64 4277 8107EC40 0000 8107EC42 FFAA 8107EC38 0000 8107EC3A 0000 KickAss: 8107EC40 FFFF 8107EC42 FF00 8107EC38 0000 8107EC3A codes ruby gameshark 8107EC20 BBAB 8107EC22 0000 8107EC28 0000 8107EC2A 0000 8107EC50 BBAB 8107EC52 0000 wALUIGI: 8107EC40 800F 8107EC38 BB00 8107EC38 800F 8107EC3A BB00 8107EC20 0000 8107EC22 0000 8107EC28 0000 8107EC2A 0000 super cool just not as cool as mario or goku from dbz No way sonic is cooler then goku but mario prob not it would be cool for different people.
There's a website called "play Nintendo.
Click on super Mario world.
What's cool is that when you hit the escape button you can select full-screen mode.
As Link, hit a red block and get the flower to get the ability to spit fire and melt the ice for the red coin.
There is Super mario galaxy but personally i don't really like it but that's me, for the DS and Wii you cant really compare it to the 3DS because its in 3D and have much more cool features but Super Mario Galaxy i think is the closet or there is new super mario bros.
I usually go to Sikids.
That really depends on what kind of gamer you are some people like drawing games like scribblenaughts and some people like mario games like super mario sticker star but i would choose scribblenaughts because scribblenaughts is really cool and if you get it for wii u it improves your drawing skills.
Are you talking about the Red-coins in: "Cool Cool mounain???
If so, you'll have to be Yoshi.
Simply eat the fire and spit it on the ice-cube.
A koopa is a turtle in the Super Mario bros games.
KOOPA TROOOPER IS COOL KOOPA TROOPA IS BOWSER'S SUPPORTER Type in "COOL LATIOS" "OVERWHELMING LATIAS" "SUPER HUSTLE" "GREAT BATTLE" "CHALLENGE CONTEST" each phrase will give you a super special rare berry.
I think this one is cool and it is called: BACK course 020484a0 d0003b00 020484a4 e0052321 023cdcd8 000000d8 lolcaption this also a multiplay game to play Contra,Super MArio,and most of there to play games and battle game when you get in the castle stand on the sun and keep your finger on x then hit the red box and you will get wings then advance codes gameshark to cool cool mountain and click that red box and you will get the wings to fly over the mountain.

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Here i have all my gameshark codes for super mario64 . These first codes where given to me by supermario803 and i greatly thank them. Ride Yoshi (YE) 8134209C 8019 8134209E 4E28 813420C4 8015 813420C6 0B74 8134225E D0BC Pick Up Yoshi (YE) 81341C56 0449 80341BDD 0019 81341BDE 4E28 81341C04 8015 81341C06 0B74 80341CF9 0000 80341CFB 0002


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Super Mario 64 Cheats
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Filter List: Some gameshark codes for super mario 64 terms you continue reading find useful: GAMESHARK CODES Walk on lava: 81250900 1000 Sonic mario: 8033B248 0001 8133B1C4 4277 8107EC40 0000 8107EC42 FFAA.
Color Codes Luigi: 812535C2 3FC0 812535BE 3F40 8107EC38 007F 8107EC40 00FF Wario: 812535BE 4000 812535CA https://us-park.info/gameshark-codes/cheat-codes-pokemon-ruby-gameshark.html 8107EC40 FFFF 8107EC38 5050 8107EC20.
Modify Number of Lives Hello!
This code gives you access to altering Mario's lives.
This code was truly, honestly created by me.
All Super Mario 64 CHATS My Mode: With Blonde Mario 8107EC40 6622 8107EC38 0000 8107EC3A 0000 8107EC42 0000 8107EC70 0000 8107EC72 0000 8107EC68 0000 8107EC6A 000.
Modify Number of Stars Useful if you want to show everybody that you've gone past the barriers of this game!
Only go up to 0255 or click the following article game might cra.
Modify Number of Coins Very useful if having trouble with collecting 100 coins for a specific course: 8133B218????
All Gamesharck gameshark codes for super mario 64 chain chomp code: 8134FFDC 8018 8134FFDE Gameshark codes for super mario 64 81350004 8016 81350006 2E20 make chain chomp look like pac-man code: 80161D06 0023 80161D04 000.
Glitched Sky This code basically messes up the sky.
Don't worry, this code doesn't make your game crash but it is fun to look at.
Please enter in the form of: code - effect Press gs button for 99 coins 8933B218 0063 go into any level and press.
Super mario 64 gamesharks part 2 Mario missing a hand: 8033B3BB 0060 Bruvazcan suit: 8107EC40 0000 8107EC38 0000 8107EC3A 0000 8107EC42 0000 8107EC70 0000 8107EC72 0000 8.
Modify Your Amount of Health Useful if you can't stay alive for more than 5 seconds: 8033B21E????
Moon Jump 2015 UPDATE D033AFA1 0020 8133B1BC 4220 D033B1BD 0020 8133B17C 0300 D033B1BD 0020 8133B17E 0880 Talk to me on my Youtube channel named "Eugen TheBoy" or.
New GameShark Cheats pt 2 No Screen 8007C2AB 8080 Cumulonimbus Clouds 8007C280 8080 Neon Earth 8007C558 8000 Dissipated Pictures 8007C880 8080 Game Aggravates.
Have all stars: 8120770C FFFF 8120770E FFFF 81207710 FFFF 81207712 FFFF 81207714 FFFF 81207716 FFFF 812077.
Textures My Texture 8107ECA0 FD83 8107ECA2 3100 gameshark codes for super mario 64 FD83 8107EC9A 3100 8107EC40 75C8 8107EC42 1A00 8107EC38 75C8 8107EC3A 1A00 8107EC80 E874 8.
Unlimited Fun With Mario Head PAL 841948db 00ae NTSC 811954db 7644 Note:You can strech mario head on screen and off the screen.
When the mario head appears,press c left o.
New GameShark Cheats pt 1 Misc.
Some Codes "Sound ""led"" Display" a032d5940001 Half Mario 8033b2210000 Limbo Mario 8033b3bc00c0 Mario Runs Backwards 8033b3be0080 Remove M.
Buy a cap 8033B177 00??
With 30, 32, 34, 36, 38 https://us-park.info/gameshark-codes/super-mario-gameshark-codes.html gameshark codes for super mario 64 cap in hand 32 invisible cap in hand 34 metal cap in hand 36 invisible and metal cap.
Super mario 64 gamesharks Paper mario mode: 812535BE 3D00 BIG foot: 8033B3BB 0090 F9 to sleep mario: 8833B189 0003 Invisible mario: 8033B220 0020 ICE mario:.
My Official Color Code NTSC only 8107EC20 0000 8107EC22 0000 8107EC24 0000 8107EC26 0000 8107EC28 0000 8107EC2A 0000 8107EC2C 0000 8107EC2E 0000 8107EC38 00FF.
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#1. Post your own custom gameshark codes you made or if you have the permission of who ever made them post them here. Mine (Note some of these codes are old) Expert Mode. A033B197 0000. 8033B21D 0000. 812A07F8 3C01. 812A07FA 8036.


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Super Mario 64 Gameshark Codes - YouTube
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Super mario 64 Gameshark codes | Smashboards
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Scroll down to read our guide named "Gameshark Codes" for Paper Mario on Nintendo64 (N64), or click the above links for more cheats.


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Super Mario 64 Game Shark Codes, Nintendo 64
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Super Mario 64 Game Shark Codes, Nintendo 64
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Secret Star Princess Secret Slide When you enter the castle, go upstairs to the door on the right that leads to Mario, Luigi, and Wario's locked doors, and jump into the picture of Princess Peach on the right.
When you're in, slide down the slide into a room with an Exclamation box.
Jump onto the box and you've got the star.
You need Mario for this.
Run down the hall into the backyard.
On your right, there are three brick squares.
Break them, and you'll see a hole.
Jump down and collect all of the blue stars, until you see a yellow star.
Punch two and you will go to the Battle Fortress.
Once you have Luigi and have 31 stars beat the second Bowser and then you'll get the key to the locked doors upstairs when you enter the castle.
Then go to the room with the picture of Luigi.
Then get the power flower on either pedestal and he'll turn invisible.
Go through the mirror and then go through the door in the mirror and you'll be in a white room with the star in the middle.
Take the star and exit the room.
Jump into one and you will go into a place with water, collect all eight red coins and you will get a secret star.
When you come out of the level, jump into the other window and you will get an extra life.
Unlock Luigi and then go to the room where you see the picture of Wario.
Go in that room as Luigi and you will see power flowers on stands.
Get one and you become invisible.
Then go through the big mirror and either go in the painting of Wario to unlock him or carry on and where you see the door in the reflection go through it and you will be in a blank room with a star in the middle!
First go to the room with a 3 on it on the far right.
Then if you go back to the door, you'll see 2 holes.
Do a tripple jump to get up to the hole to do one, jump 3 times and if you're timed correctly, you'll jump really high.
If you go in gameshark codes for super mario 64 hole that doesn't have a life, that's where the star is located.
Go through the door not star door and check this out to till you see a door.
There will be 2 ledges.
Ground Pound on both of them and the water will sink.
Outside where the bridge is, instead of water, it will be ground.
When you do this and save Wario, jump of the bridge.
You will see a black block, break it and go under it.
You will be in a moat.
For the first star, you article source collect 8 red coins.
For the second star, grab the Mario Hat and power flower, go to the ledge far off and hit the switch star.
Once again grab the power flower and float till you reach the star.
Whomps Fortress: On the right of the castle: The door with a 1 on it.
Jolly Roger Bay: On the very right of the castle.
Cool,Cool Mountain: On the the left of the castle:Opposite to Whomps Fortress Big Boos Haunt: Go into the back yard click here punch the large Boo.
Hazy Maze Cave: Go into the basement and go into the door with no stars on it.
There is a wirlpool.
Lethal Lava Land: Go into the basement and go through the picture of a fire monster.
Shifting Sand land:ALLREADY POSTED.
Dire, Dire,Docks: Go into the basement then go through the door with the big star.
Snowmans Land: Go onto the 3rd floor, into the mirror room then through the blank wall.
Wet-dry World: Go onto the third floor then through the portrait in front of you.
Tall-Tall mountain: Go onto the 3rd floor, then go round the other side then through the portrait there.
Tiny-Huge Island:Go onto the 3rd floor, go in the door on the left.
Go through the large painting or the small painting.
Tick-Tock Clock: Go onto the 4th floor, then jump into the clock.
Rainbow Ride: Go onto the 4th floor, then jump into the gap on your right.
Go in the door to your right.
Run across the collapsing bridge then run round the eye for a blue coin.
Go through the door on your left.
Jump onto the platform and go in the door to your right.
Take the platforms round to the door on your left.
Run across the extremley long collapsing bridge and take the platforms into the hole.
Run towards the mirror.
The image will turn into Luigi.
Big Boo will appear.
When you punch him he will transport into the mirror but you can still punch him where he would be marked by his shadow.
In order to get the second star you have to make a monkey break his monkey cage.
Then you will get a star.
In order to get the third star you have to collect eight red coins.
In order to get the fourth star you have to find a slide.
In order to get the fifth star you have to go to the bigest mushroom.
In order to get the sixth star you have to find five secrects.
In order to get the last star you have to go to the waterfall.
Then you have to break the box with black bricks.
Note:You need Wario to get the last star.
Then go to the second floor.
When you get to the second floor go in the door on the right.
Once you get in you have to do a wall jump.
Then if you wall jump high enough you should land on a third floor.
You will see a door there.
When you get in you will see another door that leads to the balcony.
What you need to do is go under one.
When he is about to hit you run out of the way.
Then jump on his back.
DO NOT GROUND POUND!
A coin should come out.
Do it again, another coin.
They are in a circle around the whole place.
It may take a few times to work, it took me about 15.
These are the 2 your probably looking for.
The first tricky one is so easy to get i cant believe i had a tough time on this this guy is so easy.
Boom there it is.
The other tricky one is on top of the roof of the castle and he is only accessible after you collect all 150 stars.
But the mini-games to them aren't that great cuz there both slot games.
Behind that is a thing you jump into.
There will be a slide.
Complete the slide 2 get a star.
Inside the mini-game room there will be a door that requires 8 stars.
Open the door and inside the next room will be a painting with mario on it.
Jump in the painting and finish off the level to get the key to free mario.
To free luigi you'll have to go to Big Boo's mansion and go onto the balcony.
Once your on the balcony a painting of Luigi will be there.
Jump into it and complete the level to retrieve the key to open Luigi's door and free him.
To free Wario you'll have to be playing as Luigi, On the second floor in the glass room there will be a 3 or 4 power flowers on the these stone statues.
Grab a flower to turn Luigi invisible, then walk through the mirror and jump into the painting with Wario on it.
Finish of the level to get the key to free Wario.
Switch First unlock Mario.
Then go to the sun platform.
Then press X to look up at the sun.
You will then be flying.
Go down onto the center platform and press the switch.
Next, go to the place where Hazy Maze Cave is, but instead of jumping in the pool, talk to Toad.
He will be terrified and give you a star.
You can jump in the painting where you will have to collect the five silver stars and you will have to go to the top of the island to get your star.
If you jump in with the minute hand on the 6 every moving part will be extremly fast, and if you jump in the clock with the minute hand on the 6 it will be random.
You can now pull on Mario's ears nose hat etc.
Now press the top c button and look up into the sunlight.
The screen will change, and you'll be flying up in the air!
Then get hit the red switch block and fly to the highest ledge you can stand on this is on the summit of the castle.
Run up the wall and you eventually you should fall in the roof in to a messed up room.
Now try to see if you can find your way out.
Now he's huge and takes a long time to beat.
Too bad you don't get any reward for beating him, but it sure is hard.
You can repeat this trick after every time you die.
On the first Ice stage, begin your slide.
On the first left click at this page, head for the row of Coins.
You'll slide into a tunnel that holds 2 extra lives and takes you straight to the finish.
Get busted for cheating???
Then throw the little bomb under Chain Chomp and if it is done correctly the chain chomp will blast straight up and then fall back down onto the post.
It's a lot of fun to watch and helps a little when you have to stomp down the post.
Use the cannon to launch up to the tree, then get to the face of the giant snowman.
Before crossing the ice bridge by using the penguin's help walking at his sidetry jumping on his head instead.
What will happen is that Mario will end up sitting on the penguin's head, and will avoid the strong gust of wind that normally pushes him off.
Collect all 120 Stars 2.
The grid near the Fish Pond in the Castle Garden will open, revealing a cannon 3.
Shoot yourself onto the roof of the Castle and find Yoshi 4.
He gives you 100 lives and a new triple jump and shortly after departs.
You should have the ability to walk under water.
After you drain the moat, easily done with walk up hills- go into the basement and walk up the slope with glass blocking you from jumping and follow the hallway until you get to the pillars, then jump on them with your butt rest the game.
Go back into your game as usual except instead of walking through the main entance, walk through the door on your left where the moat was.
You should now be swimming.
When you enter the door turn to your left look up and you will see a black square.
Jump in it and you will get a 1-Up.
There are two more in Course 1.
To find these, cross the bridge where the nuthead is and go to the tree on the right side of the cannon.
Climb up the tree and you will receive a 1-Up.
Collect the coins and receive a 1-Up.
Then go to the warp underneath one of the small trees.
Continue to warp back and forth between the two spots.
Every time you warp back and forth another hat gets piled on top of the old one!
Then go back and find the pile of hats.
Pick one of the hats up there should still be a pile left then pick up one more, all the hats should disapear and you should be holding your hat in your hand.
Now you can go and kill enemies with your hat!
Go to the highest water raising diamond then practice swimming until you know how to swim fast.
Then swim to the lower water level diamond.
Once you touch it Quickly swim to the closest building with a box on top.
By the time you get there you should have just enough water to jump up and grab the edge of the building and pull yourself up and break the box to get the red coin.
Then do a long jump to the other building and get the other red coin.
In that room there will be three windows jump in the one on the right side.
In that stage you can get two stars.
To get the second go down the slide until the tunal opens up and jump off the left side befor the slop then you will hit the track below you.
Take Mario to the second story up from the foyer in the main part of the castle.
Enter the door with the big pudgy star on it.
Take about three or four steps, and face the wall on the left.
Face the wall and jump two times.
The second time Mario will slip through the underside of the staircase and appear on the stairs above.
Go in and you'll see Princess Peach on a stained glass.
Jump in to the one on your right,and you're in the Secret Slide for a Power Star.
Go to the bottom floor and you'll see a brown door {with no star on it}.
Go in and you'll see a big door with a key hole.
Go in go to to the stairs,and go in and you'll see a brown door go in.
You'll see a paint of a face with fire.
Go to your left until you see a brown door.
Go in then jump in the water and swim in it until you see two pillers.
Ground pound one of them to drain the water.
Open the brown door and you'll be under the Castle's bridge.
Run until you see a sqaured black hole.
gameshark codes pokemon platinum light in it and you'll see the Blue Vanishing Cap!
In the area where there's the painting of the guy with the fired face.
Turn to your left and you'll see a secret wall.
In the area where there's a guy with the fire.
Go to your right and you'll see a brown door with a star on it.
Go in then go downstairs and run around until you see Toad.
Once you found him he'll give you a Power Star.
Then go to that sliver water thing.
Go to the UnderGround Lake.
You'll see a Sea Dragon.
Ground Pound him to control him.
Then you'll see a door with the red wires.
Go in and you'll see the Green Vanishing Cap!
Go upstairs where you see a big door with a key hole.
Go in and around until you see Toad.
There are two of them one of them will give you a Power Star.
Then go to the Art Gallery.
In there there's a secret wall.
On the bottem floor there's BombLand go on top of the mountain {from the bottom}.
You'll see a hole where all the bombs come from.
Once you get 120 stars, go fight the final Bowser again, and there will be a different message.
This is helpful if you are collecting 100 coins for an extra star in any level.
From the entrance of the Castle, walk forward to the base of the large red stairwell.
Go to the left of the stairs and enter the door that has a yellow star with the number three on it.
Once inside the small room, go forward and jump into the center painting of the snowman.
You need three Stars to enter this course.
Star 1: Slip Slidin' Away Jump on top of the cabin near the entrance of the course, then enter the chimney.
Once inside, slide down to the bottom of the Snow Slide, then exit through the wooden door and collect the Star.
If you are having difficulties safely reaching the bottom of the slide, there's a shortcut that will make things a little easier for you.
The shortcut is located in the first tunnel you pass through.
While sliding through the tunnel, look for a row of five Yellow Coins that are lined up in the direction of the right wall.
Follow the path into the wall to locate a hidden passageway.
This shortcut will take you straight to the end of the slide.
Star 2: Li'l Penguin Lost Go to the top of the mountain and pick up the Baby Penguin, then carry it to the bottom of the mountain.
Bring the Baby to its mother and she will give you the Star.
To get to the Baby Penguin: From where you begin Course 4, jump up onto the Cabin's chimney, then jump up to the top of the mountain.
Stand next to the Baby Penguin and press the A Button to grab onto it.
To return it to its Mother: Slide down the mountainside until you reach the wooden bridge with the two jumping Snowmen.
Carefully walk across the wooden bridge, then continue down to the bottom of the mountain.
With the Baby Penguin in hand, talk to the Mother Penguin to receive the Star.
Star 3: Big Penguin Race Race the Big Penguin down the Snow Slide to win a Star.
Jump on top of the cabin near the entrance of the course, then enter the chimney.
Once inside, talk to the Big Penguin and agree to race him down the Snow Slide.
If you win without cheating, the Penguin will give you a Star.
Practice is the key to winning this race.
If you re-enter the Star 1 objective, you can practice reaching the bottom of the slide.
To quickly reach the bottom, hold forward on the Control Pad and avoid touching any of the walls.
Star 4: Frosty Slide for 8 Red Coins There are eight Red Coins scattered throughout the course.
Six are found out in the open, one is located behind the ice column near the center of the mountain, and one is go here at the top of the tram.
After you collect all eight Red Coins, the Star will appear on the other side of the broken rope bridge near the center of the mountain.
You can collect the eight Red Coins in any order.
One is encased in ice near the entrance of the course.
One is encased in ice by the ice wall on the mountainside.
One is located near the big Snowman at the bottom of the mountain slide.
One is located above the snow covered tree near the Mother Penguin.
https://us-park.info/gameshark-codes/cheat-codes-pokemon-ruby-gameshark.html is located on the other side of the wall to the right of the Mother Penguin.
One is located on the small platform underneath the mountainside.
One is located at the top of the tram.
One is located on the broken rope bridge near the jumping Snowmen.
Drop down to the wooden platform and talk to gameshark codes for super mario 64 Snowman's body.
The body will start rolling down the mountain slide.
Race the body down to the Snowman's head at the bottom of the mountain slide.
You cannot take any shortcuts.
If you jump off the mountainside, the Snowman's Body will not follow Mario into the Snowman's head.
Quickly stand to the left or the right side of the Snowman's head and wait for the body to bounce into the head.
If it doesn't work, restart the objective and try it again.
Afterward, talk to the Snowman to receive the Star.
Star 6: Mario's Super Wall Kick If you haven't spoken with the Pink Bob-omb yet, you must first do so.
Then, enter the Cannon near the base of the tram.
Move the crosshairs down and left until you see a ledge with a snow-covered tree on it.
Aim the crosshairs so the center is about two inches above the tree, then shoot out of the Cannon.
If successful, you'll grab onto the tree; if not, try again!
Follow the narrow path around the mountain, then Long Jump over the large gap.
Continue up the path, then back to the gameshark codes for super mario 64 until you reach a blue wall.
Wall Kick off the blue wall and land on the ledge to the left.
Continue up the path and time a Double Jump so that the second jump is near the end of the path.
If timed correctly, you can then Wall Kick off the upper portion of the wall and land on the ledge to the right.
Carefully walk across the icy bridge and collect the Star.
Star 7: Switch Star of Cool, Cool Mountain You need to play as Wario to collect this Star.
Go to the bottom of the mountain and jump onto the tram.
Ride the tram halfway up, then jump onto the small floating island with the Pink Bob-omb.
Step on the Star Switch, then jump off the island towards the Mother Penguin to ride the air current towards the Star.
Continue forward to a frozen pond with the Star inside.
Stomp the ice to destroy it and collect the Star Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
You'll find 154 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
First grab his tail ASAP if he breathes out a bunch of flames don't grab it until it clears.
When you have his tail you probaly won't hit the bomb.
Now grab his tail again when spinning slow down until you can actually aim then fire he won't go that far but it should be enough to hit if you're close enough.
When you go into the star shaped arena just throw him and hope it hits.
I know this strategy isn't that good but if you do it it should work.
Then you win and at the end you hear Mario's voice saying "Thank you for playing my game" that plus the fun makes all of it worth it.
First, go to the second floor.
Then, go to the room with the giant mirror.
Then, grab a power flower on a pedestal.
Once your invisible go into the giant mirror and go through the door that you came in to the room on the mirror side.
Once you go through it you will see a star.
I can't tell you where they are because they shift around lots, but they are always replacing a normal rabbit.
There are 8 of them in total, and if you get all 8, they will give you a key to the 4th locked door in the room where you can switch characters the key is for the door without a letter on it.
Inside the door is one of the Castle's Secret Power Stars.
Note: as with the character doors, you won't actually see the room behind the door, but your character will come out holding a Star.
If you go into the room again, you will hear some Boos laughing, and your character will come out and say something.
Since different characters have different rabbits, use all of the characters to find rabbits.
For me, the first and last rabbits were found by Yoshi in the front lawn, and all the rest were found by Mario in the basement.
From the entrance of the Castle, follow the red floor to the far right door that has a yellow star with the number three on it.
Enter the door, then go forward and jump into the painting of the sunken ship.
You must have three Stars to enter Star 1: Plunder in the Sunken Ship Enter the water and swim to the other side of the lake.
Swim down to the bottom to discover a Sunken Ship guarded by an Eel.
After approximately two minutes, the giant Eel will swim out of the window.
Enter the Sunken Ship.
Open the chest to source the water.
Climb the platforms to reach the Yellow Exclamation Block at the other end of the ship.
Jump into the block to obtain the Star.
Star 2: Can the Eel Come out to Play?
Jump into the lake, then swim down into the deep section of water, nearest to the ship, until you locate the Eel popping its head out of an opening in the seawall.
This can be tricky, because the Eel moves in many different directions.
If the Eel re-enters the cave, simply lure it back out and try again.
Star 3: Treasure of the Ocean Cave Swim to the deep section of water and locate a cave within the seawall.
Swim through the cave's tunnel to reach a secluded dry area with falling pillars.
Follow the path to the end of the cave and open the chests in the following order: Open the chest at the rear of the room; open the chest to the left of the first chest you opened; open the chest on the far right side of the room; and then open the remaining chest to receive the Star.
Star 4: Red Coins on the Ship Afloat There are eight Red Coins scattered throughout the course.
Four of the Red Coins are found underwater inside the clam shells, one is located near the Pink Bob-omb and three are located on the Ship.
After you collect all eight Red Coins, the Star will appear on the Ship.
You can collect the eight Red Coins in any order.
Swim forward to the small piece of land with the Pink Bob-omb on it.
Talk to her to activate the Cannon.
Swim to the small rock island near the entrance of the course, with a Cannon in it.
Move the crosshairs down and to the right until you see three stone pillars sticking out of the water.
Aim the top and bottom triangles so they are covering the gameshark codes for super mario 64 pillar, then move the crosshairs up about 2 inches above the pillar.
Shoot out of the Cannon and grab onto the far-left stone pillar.
If you miss, make the proper adjustments in the aiming, then try it again.
Once on the stone pillar, face away https://us-park.info/gameshark-codes/gameshark-codes-in-pokemon-crystal.html the Star, then jump over to the ledge to collect it.
Star 6: Switch Star of the Bay You need to play as Luigi to get this Star.
Swim to the deep section of water and locate a cave within the seawall.
Swim through the cave's tunnel to reach a secluded dry area with falling pillars.
Hit the Red Block for a Power Flower to make Luigi Invisible.
Follow the right wall to locate a star switch next to a wooden sign.
Step on it to make a Star appear.
Follow the path to the end of the cave to collect the Star.
Star 7: Through the Jet Stream You need to use Wario to swim into the jet stream and collect the Star.
From the beginning of Course 3, swim out to the Red Exclamation Block located on the right side of the lake.
Jump into the block and touch the Power Flower to become Metal.
Jump into the water toward the ship.
After sinking to the bottom, quickly jump into the jet stream and collect the Star.
Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
You'll find 104 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
Enter the door, then go forward and jump into the painting of the marching Bob-ombs.
Star 1: Big Bob-omb on the Summit Work your way to the very top of the mountain and defeat the Big Bob-omb for the Star.
From where you begin Course 1, follow the dirt path over the wooden bridge.
Continue past the Big Chomp, then over the unstable wooden bridge.
Go right super mario gameshark codes the opening in the metal fence.
Go right and cross the small pit with rolling balls.
Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.
At the top of the mountain, talk to the Big Bob-omb.
Defeat him for the Star.
Star 2: Race against Koopa the Quick Talk to the Koopa and agree to race him to the mountaintop.
If you win, he'll give you a Star.
You can only complete this objective as Mario.
If you are not Mario, check the Touch Screen for the location of the nearest Mario Hat.
Collect it, then come back to Koopa to race.
The race calls for you to follow the same path you took to reach the Big Bob-omb at the top of the mountain.
From where you begin Course 1, follow the dirt path over the wooden bridge.
Continue past the Big Chomp, then over the unstable wooden bridge.
Go right through the opening in the metal fence.
Go right and cross the small pit with rolling balls.
Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.
Star 3: 5 Silver Stars Collect the five Silver Stars scattered throughout the area, then collect the Star near the entrance.
Collect the stars in any order.
All Stars are visible on the Touch Screen Map.
Any time you are hit by an enemy, you will drop one of the stars you have collected.
One Star is above the tree near the entrance.
One Star is attached to the Chomp's chain.
One Star is inside a tree on the left side of the course.
One Star is in a flower patch on the far side of the course.
One Star is carried by a Goomba at the base of the mountain.
Star 4: Big Bob-omb's Revenge Work your way to the very top of the mountain and defeat the Big Bob-omb for the Star.
You must defeat the Big Bob-omb as Mario this time.
Collect the Mario Hat on your way up the mountain.
From where you begin Course 1, follow the dirt path over the wooden bridge.
Continue past the Big Chomp, then over the unstable wooden bridge.
Go right through the opening in the metal fence.
Go right and cross the small pit with rolling balls.
Follow the dirt path up the mountain, making sure to avoid all of the large black rolling balls.
There is a Goomba wearing a Mario Hat about halfway up the mountain.
Destroy it to collect the hat.
At the top of the mountain, talk to the Big Bob-omb.
Defeat him for the Star.
Star 5: Mario Wings to the Sky Get the Wing Cap from the floating island, then fly through the five rings of yellow coins.
Collect the Yellow Coin in the center of each ring in order to make a Star appear near the four wooden posts.
After locating the Red Switch Block in the Tower of the Wing Cap, use the Cannon to reach the floating island.
Jump into the Red Exclamation Block to obtain the Wing Cap, then use the Cannon to shoot yourself into the ring of Yellow Coins.
Fly through all five rings and collect the Yellow Coin in the center of each ring in order to make a Star appear near the four wooden posts.
Star 6: Find the 8 Red Coins There are eight Red Coins scattered throughout the course.
Six of the Red Coins are out in the open, one is under the concrete bridge near the large metal gate this is the most -missed coinand one is located on the small island in the sky.
After you collect all eight Red Coins, the Star will appear near the four wooden posts.
You can collect the eight Red Coins in any order.
One is located above the two moving platforms near the Big Chomp.
One is located on top of a rock in the grassy field.
One is located above the wooden post that the Big Chomp is chained to.
One is located underneath the concrete bridge near the metal gate.
One is located on the grassy hill near the bottom of the mountain.
One is located on top of a tree that is on the island in the sky.
Two are located next to the four wooden posts in the grassy field.
Continue left to the Chain-Chomp, then quickly Stomp the wooden post that he's chained to.
Repeat this two more times until the Chain-Chomp breaks free and opens the gate for you.
Enter the small opening behind the gate to collect Star 7.
Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
Although we don't have directions to locate the coins, you'll find 146 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
From the entrance of the Castle, walk forward to the base of the large red stairwell.
Go to the right of the stairs and enter the door that has a yellow star with the number 1 on it.
Once inside the small room, go forward and jump into the painting of large fortress tower.
You must already have one Star to enter the Fortress Star 1: Chip off Whomp's Block Work your way to the very top of the Fortress and defeat the Giant Whomp.
From where you begin Course 2, jump onto the ledge.
Double Jump onto the top of the stone wall.
Follow the path up to the wooden sign.
Turn left and follow the path to the sleeping Piranha Plant.
Tiptoe past the plant, then cross the collapsing bridge.
Cross the wooden plank.
Wait for the revolving wooden platform to reach the ledge you are standing on.
Walk onto the center of the platform, then ride it to the other side.
Continue right past the two Small Whomps.
Ride one of the platforms to the top of the Fortress.
Once at the top of the Fortress, talk to the Giant Whomp, then battle him to receive the Star.
Star 2: To the Top of the Fortress Work your way to the very top of the Fortress by following the same path you did to locate the Giant Whomp.
Climb to the top of the tower to obtain a Star.
From where you begin Course 2, jump onto the ledge.
Double Jump onto the top of the stone wall.
Follow the path up to the wooden sign.
Turn left and follow the path to the sleeping Piranha Plant.
Tiptoe past the plant, then cross the collapsing bridge.
Cross the wooden plank.
Wait for the revolving wooden platform to reach the ledge you are standing on.
Walk onto the center of the platform, then ride it to the other side.
Continue right past the two Small Whomps.
Ride one of the platforms to the top of the Fortress.
Jump across the platforms to reach the top of the tower for a Star.
Double Jump onto the top of the stone wall.
Go left through the shallow water field and talk to the Pink Bob-omb to activate the Cannon.
Drop into the Cannon.
Aim the crosshairs down and left until you see a ledge with a flagpole.
Aim the crosshairs at the center brick column, then move them up until the left and right triangles are above the top brick platform.
Shoot out of the Cannon.
If successful, you will collide with the center column; If not, try again.
Finally, slide down the small pole and collect the Star on the ledge below.
Star 4: Red Coins on the Floating Isle There are eight Red Coins scattered throughout the course.
After you collect all eight, a Star will appear near the entrance of the course.
You can collect the coins in any order.
One is located above the moving block near the entrance.
One is located above the Blue Thwomp near the entrance.
One is located behind the sleeping Piranha Plant.
One is located on the narrow ledge between the two sleeping Piranha Plants.
One is located in the flower patch at the opposite end of the Course.
One is located next to the revolving platform.
Two are located on top of the floating islands in the sky.
Star 5: Fall onto the Caged Island Collect the Star that's located inside the floating caged island in the sky.
From where you begin Course 2, jump into the tree and awaken the friendly Owl.
Grab the Owl by holding the A Button, then allow the Owl to fly you above the Fortress.
Once directly over the caged island, let go of the Owl and drop down onto the Star.
Go left through the shallow water field and jump into the Cannon.
Aim the crosshairs at the top-right corner of the right wall that appears below the moving wooden platform.
Shoot Mario into the wall to break off the corner and reveal a Star.
To reach the Star, either re-enter the Cannon and shoot yourself into it, or climb up the Fortress and drop down onto it.
Jump across the first gap.
Locate the red block within the wall alcove and Stomp it to destroy it.
Step on the star switch.
Continue following the path, jumping over the fences and gapsto reach the Star before it disappears.
If the Star disappears, return to the star switch and step on it again.
Star 8: Collect 100 Coins You can collect 100 coins using any of the Star objectives.
You'll find 141 coins on the course.
A Blue Coin equals five Yellow Coins.
A Red Coin equals two Yellow Coins.
First when you enter the castle you know there are two wooden doors on the side of the stairs.
Go in see more of them.
When you enter one you will see a ghost if you don't your not far enough.
After you go down the long hallway and into the gardin go to the very right top corner.
You will see a couple of red blocks to smash.
Smash the one in front of the other two and you drop down a hole.
Collect all five silver stars to get a real one.
There is 3 free lives up there and a box to fly, get fire article source, turn invisible, or turn metal depending on the character you are.
Sorry to say, there is no one up on top with 100 lives for you unlike the original in which Yoshi is up there waiting for you to give you 100 lives and give you thanks from the Super Mario 64 team.
Luigi's Portrait: In the level "Big Boo's Haunt" on the top floor Not the roof.
Wario's Portrait: In the mirror room in the second floor of the castle.
You must grab the Power Flower on one of the small pillars and go through the mirror.
THEN you will be able to access Wario's Portrait.
Enter the room and walk towards the Peach picture and you will fall through the trap door Bowser has placed.
Beat Bowser at the end of the level and he'll give you a key.
Once you are back to the entrance of the castle go through one of the brown doors on either side of the stairs.
This will lead you to a hallway where you immediately turn left.
Walk down the stairs and walk down the hall to the left.
Turn right and then walk forward until you see the fiery face.
Like when you turn the DS on and play go under the bridge if there is still water and swim this only works if you lost health.
After you go under water come up for air and you would have regained health.
Wait for both hands to reach 12"O clock" and jump in.
The course will be frozen.
It will give you a big advantage.
First go to the 1st Snow Level.
check this out go into the slide.
If the Penguin's there say Don't Go to him.
Butt Bounce on the slide.
R+A Then on the first right turn, kind of turn to where you go off close to the corner of the turn, go off the edge, and if done correctly you should go through an invisible wall.
You won't die yet but the game will think your still falling but you're actually levitating over the course.
You will soon find yourself over the course out of bounds.
Turn the camera to see a full view of the slide.
Turn on your Gameshark with Super Mario 64, and select the "Mario Can Walk Up Hills" cheat you can also turn on any other codes, but you have to have that one on.
Start the game and go to "Cool, Cool Mountain".
Start the level and go down to where the wooden chairlift thing is it's by the mother penguin.
Get on the chairlift and instead of it taking you up, you stay floating in the air!
You can stay there as long as you want, but if you move, you will fall from your floating position and die.
Go under that bridge, press A, and hold it.
You will grab on to the bottom as you would on a wire net.
Climb to the lowest point of the bridge.
If you let go of button A you will automatically be pulled right through the bridge.
Click on it, and you will then see a doodle picture of them.
You can drag their face around the screen.
Climb up the stairs.
Once you are on the second story, jump into the portrait with the mountain, waterfall and mushrooms on it stage number 12.
Run along the ledge untill you get to the monty moles.
Run by those and you will see bomb-ombs, run by those too.
Then you will reach a terrace with a giant purple bomb-omb, run by this along a thin bridge with coins on it Be very careful running by this, if it grabs you it will likely throw you off the stage.
Once you have cleared the bridge you will jump up one ledge attached to the other.
One on top of these there is a monkey that follows you.
Pick him up and he will talk to you.
As soon as you put him down he will steal your hat.
Don't worry you can always catch him again to get your hat back.
Also, you can get your hat back by talking to a toad that wears your hat in the castle.
If you get all the coins and go in the bush and walk around a life will appear.
The go down and you will see a little cave sort of with out a roof.
In it will be a coin a bomb-on, and a life get it and quit the level.
Go into the hole where the blue switch is.
When you are in slide down.
When you are sliding there are platforms that have on them 1UPs get them if you can and fall down.
Don't worry you will not dye you will be near the fountain of the castle and your lives stay the same.
Then you go to the level where you are invisible.
From there look down at the platforms, but stay a safe distance away from the black dot.
Try to go onto the platforms with lives.
It should take you a while because it's pretty much about 10-30 minutes.
Once you have collected all of the lives just jump off the edge you won't lose any lives.
Continue this process about 20 times and then you will have 100 lives.
When you first start you see a house jump on top of it and go down the chimney.
When you first get in center your camera and go straight forward to the penguin and jump over him.
After that slide down the slide and you will come to a big sheet of ice wall.
You will see coins following a row follow the coins and go down the secret slope to get 2 extra lives.
WAIT THAT'S NOT IT!!!
After Mario or character hits his head and he is on the 2nd ledge go to the right and around the corner and hit the box to get a total of 3 lives.
Repeat to get more lives.
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Nintendo 64 (GameShark). Super Mario 64; Super Smash Bros. - T - Tetrisphere; Tonic Trouble; Tony Hawk's Pro Skater; Top Gear Overdrive; Top Gear Rally;


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SuperMario642's Super Mario 64 GameShark Code: SuperMario642's Super Mario 64 Gameshark codes
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15 FUN And SILLY Cheat Codes For Super Mario 64 - YouTube
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Super mario 64 cheat codes

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Nintendo 64 GameShark. Super Mario 64. Codes can be found online and vary significantly in regards of how much they alert the game in question..


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15 FUN And SILLY Cheat Codes For Super Mario 64 - YouTube
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Super Mario 64 Cheats
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Super Mario 64 TOP 10 SECRETS & Tricks (Wii U, N64)

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This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Super Mario 64 for Nintendo 64.If you've discovered a cheat you'd like to add to the page, or have a correction.


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Super Mario 64 Cheats & Codes for Nintendo64 (N64) - us-park.info
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Super Mario 64 Game Shark Codes, Nintendo 64
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Get the latest Super Mario 64 cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for Nintendo64 N64.
Use the above links or scroll down see all to the Nintendo64 cheats we have available for Super Mario 64.
Then turn to the right and you will see a black hole.
Jump up and get in to the black hole.
Then you will be in a secret level!
You must collect all eight red coins and then a star will appear in the middle, then you must grab it.
Then,you will have a secret star!
Here is a list of all the teleports I know about there are 4 1.
Is in bob-omb battlefield the hole where the balls cvome out go in and you come out closer to the top 2.
Is in Cool, cool mountian the edge of the broken bridge read more the beginning go in and you come out at the other cabin and near Mama Pengiun 3.
Shifting Sand land Where the big bird is go to the edge of the trees shadow by the pond or whatever and you come out by the wing cap box on the Killer box trail im not sure what to call it 4.
Is in Lethal lava land At the beginning kill to Mr.
I on the Cage-like thing and there is a hole go down it and stay you will come out at an island with the wing cap box.
Go onto the top of the casle after collecting 120 stars.
Get the flying cap.
Go in the cannon and stay ther you will have the same amount of time on your cap as before.
Whenever in water, stick Mario's feet out.
He will be able to breathe through his feet.
This is pretty useless and it doesn't work if you are completely underwater.
When you go upstairs you'll see a world with a water spider jump all the way to the top and the water will be high enough so you can jump over the cage there will be a hole go through to the secret world Go to level 2, the one with all the walking blocks go up the ramp near the deadly plant, go past the little faces that stick out of the wall, past the ground that retracts and then go over to the far corner past the metal cap box.
Stand there and you'll warp to a corner over by the huge pole with the free live at the top of it.
Note: you must stand as close to the corner as possible.
Go into the pyramid and go to a big block.
While smashing the ground do a backflip to get on it.
Then jump off you will be one level higher than before.
Once you pass up the monkey up and jump across the gap by the waterfall their is a ditch on the wall on you left if you jump into it theyre is a raceway similar to the one on the first floor of the castle.
This one is much harder than the first one.
In the the 1st course of the game, pick up the bom-omb near the big dog who looks like a bomb.
Then run with it and throw it in the dogs mouth then he will fly up!
Once you are in the castle, Go into the door that leads to the "Sunken Ship" level.
When you are in that room, look around before going into the level.
There is a sunken in box type thing in the wall with a star just sitting there.
You can beat most any level so you wont need cheat codes!
In the 30 star bowser when he jumps try to crawl to the opposite side, when the big hill is gone slide to bowser and grab his tail then throw him into the nearest spike to get your key.
Run through the hall that is flooded and has an unmarked door.
Enter the door and find the location where there are two pillars in the water.
Super butt slam on both of them.
After the water drains, follow the arrows that leads to another room.
Go through the door, then find the square hole in the ground.
Enter the hole and complete the rest of the level to find the hat.
After you drain the water go out the door and to the right, under the bridge.
Line your self up with the shadow of the bridge.
Next, wall gameshark codes for super mario 64 the wall your facing you should get a coin.
Do this on the other wall you should get another coin.
Now A life will appear!
The first short cut is near the ramp.
Jump in the into the flowers and it lead you to the cannon in front of the gate.
The second shortcut is in mountain.
Run up the mountain till you see a cave an go inside and it will lead you to the top of the cave.
Obtain all 120 stars and go outside the castle.
Climb inside the cannon opening that is now located where the grating was near the Fish Pond.
Aim to land Mario onto the roof, where he will meet Yoshi.
Then, he will speak to Mario, award a 100 life bonus and a triple-jump move, and quickly leave.
First go to a course were you can lose ur hat then lose it!
Then reset and go back 2 ur file and presto!
You have got ur hat back.
Leave your results in the comments.
To get the to stars in the slide level, you go on the slide and when you get to the hill where you go down turn left and jump.
You will start to fall and when you see the slide you do a butt buster.
Then when you get gameshark codes for super mario 64, you will start sliding again but you are share cheat code pokemon ruby gameshark shame! to the end.
You will get an extra star, BUT you can only get one.
I recommend you get the bonus star first.
After you get all 120 stars, the cannon in the front garden will be useable.
Use it to launch yourself to the roof of the casle and to talk to the yoshi on there.
He will tell you a message from nintendo saying that theres a special prize to give you, then you will get an extra 100 lives, BUT.
Thats not the special prize.
Go back to the cannon and launch yourself that the left arrow is next to the cloud next the gray part of the top of the roof.
After launched out of the cannon and getting past the roof, Mario wil lwear a Luigi suit that's the special prize but you will notice that the Luigi suit has a red M on the hat.
To get this star go to the level called Chip Of Whomp's block level.
Then go climb the tree to the top of it.
Next a owl will show up then catch it you will fly and control it then go by the cage and let go of the owl and aim correctly.
Then you got THE STAR!
You Preform this cheat by pressing the Z button to crouch and then move forward up the hill while holding these buttons and bingo!
After getting 120 stars and beating the game, go outside and hop into the cannon and either before or after talking with Yoshi to receive a total of 100 lives, walk to the back side of the castle the side that you can only reach because you are on top of the castle now if you try to jump in the air to go past it you'll see Mario get knocked back by the invisible wall as if there is a big wall on that portion of the castle and that its painted the colors of the sky.
There is 2 water rides on Super Mario64 One you can use if you haven't drained the moat: From where you start turn left and run towards the waterfall.
After you're close to the fence that's by the waterfall junp over it into the waterfallthen when the pond swim forward two armstrokes.
You should float to the other pond.
Here is the second water ride: When you go to the the tall tall mountain level go to the top of the mountain on your way up you should pass the top of a waterfall jump into itafter to where the monkey and the shy guy are swim away from the waterfall.
Then you'll fall down a few more waterfalls and end up where you started.
If you completed all levels with all objectives and still not have all 120 stars, you need to: -Find and complete all secret codes gameshark ruby pokemon pokemon -Collect all 8 red coins from the 3 Bowser levels -Collect coins worth at least 100 coins from every level I forgot if you have to do that with the Bowser levels, but try that When you do all that, you should have all 120 stars Okay.
First you have to beat get 1 star that level in the 30 star door.
{Its a blue square The go in that hole thing in the floor.
Get through the course and run in the pipe.
When Bowser is done talking, run to the oppisite side of the course Bowser is on.
When He jumps and the course tilts,run to Bowser.
Swing Em, Throw Em in a bomb and kill Em.
Now, Get your key.
The rabbit in the basement gives you a star.
Catch the rabbit then he will talk to you.
He only come out two 2 times.
After you get 120 stars go back to the level and race the penguin again.
If you thought he was big wait till you see him now.
When you get 120 stars, go to yoshi on top of the castle, talk to him and he gives you 100 lives and a special jump power.
Do your triple jump and you'll notice that it is sparkling and is longer.
This is a very strange and interesting bug.
First of all get all the 120 stars.
Then, go to the castle courtyard and enter the cannon.
Now go where Yoshi is and get Mario's red cap.
Then you start flying and enter in the cannon again then shoot yourself towards the castle very high.
There's two windows a small one in the top and a big one on the bottom.
Halfway between the bigger one and the smaller one jump in the wall.
Keep jumping until you pass through the wall!!!
Visit this really strange place of the castle!
First eter the the castle then go stright up the stairs and go through the door, and go th the left by the wall about two squares from the piller.
Then jump through the sealing and you will be up the stairs To transport yourself from the pyramids top floor where the star is stand under the tree closest to the end of the maze on quicksand.
If you stand under there pokemon gameshark codes ruby a few seconds you should dissapear and reappear on the pyramid.
For years Many have believed that there was no escape from the Black Room of Death!
All you have to do is to go in it.
Now go through the door.
Now you're on the inside of the castle, but still trapped!
Now go through the wall!
After collecting 120 stars, go to Yoshi.
When yoshi gives you the one-hundred lives, thats not the only thing you get.
Whenever you do a triple jump from then on, you will shine like a star!
Not only that, When you do a long jump-Its the same?
It'll only be the same when tou do a long jump on a ground thats straight.
Go to the last bowser level.
In the part where you have to run up the wall, do a long jump AS you start going up.
Mario will run up faster than when he gets burned!
If you are looking for the last red coin in the final bowser level, just before you get to bowser, go up the stairs and jump to your left or right on to a small platform under the stairs, there will be the last coin.
There are two levels that See more know of were you can teleport.
When you are going up to the big bomb boss, go in the cave thing were the big metal balls come out.
Go in the upper right hand corner and WAIT for a few seconds.
You will see Mario going away and there will be nothing but air the screen will be white and all of a sudden Mario will be closer to the big bomb boss.
The second teleport spot is at the the second level which is the one with the baby penguin.
When you first get on the level instead of going forward go backwards.
You will see a brocken bridge.
Stand at the edge of the brocken brige you will do the same thing as in the first level.
You will arive at the bottom of the level were the mama penguin is.
When you want to go back to the beginning of the level, run away from the pond to the right keep running.
You will see another brocken brige stand on the brocken part and you will go to the begining of the level.
Go to stage 1.
Go up the bridge.
Go to almost the end of the fence.
When ''jumps'' at you, press UP-C 2 times, you will see his large teeth!
To get a butterfly to attack, go to the world where you can be giant and tiny.
Then be tiny and go to the butterflies at the beginning of the stage.
Some of them will turn into bombs and float over to you and then blow up on you!
Go to stage 1 and then go up the bridge or elevator and then pass by the chomp chomp and then to the tilting bridge.
Then find 4 wooden pillars sticking out from the ground and you can run around it and coins will come out of it!
Start a race with the penguin in level 4 and race until you get to these coins that lead into the wall.
Follow those coins and you will go into the wall and end up in a tunnel.
The tunnel leads to the finish line and you can beat the penguin that way but it wont give you a star because you cheated.
Go outside of the castle and go on top of the castle.
NOTE: you have to have all 120 stars.
After you are on top of the castle get the wing cap out of the red block and go back off the castle and launch out of the cannon again aiming at the top tower of the castle.
You will fly and try to land on the slanted part of the roof on the tower.
When you land there walk to the wall and you will go through it and you will fall down and you will be behind the door and if you go through the door it will take you in the castle.
If you go through the door again it will take you outside but you will be stuck.
This is very funny to do.
On level 3 you can make the moma penguin mad by taking the baby the right baby to the mother and she will give you a star but befor taking the star take the baby and run around the edge of the pond.
Go to the caves level in the other part of the castle.
First, make a left then super jump to the other side and open the door.
Turn right and follow the path.
Super jump to where the huge boulders are located.
Reach the top of where the boulders are dropping from.
Go through the door and step on the elevator.
When the elevator stops, follow the path to the underground sea.
Find the sea dragon and get on his back.
continue reading a super butt stomp on his back, then get on his head.
Lead him to the part of land that contains the red outlined blocks and jump on them.
Then, go through the door and run to the other stream.
Try not to fall in the water.
Jump from land to land until reaching the green switch.
Stomp on the switch to get the steel cap.
Enter the castle and go and stand at the picture of the sun in the middle of the castle.
Then look up by pressing up in the "c" buttons.
Look up at the sun.
Then you will enter a stage called "Tower Of The Wing Cap"and you will find the "RED SWITCH" there.
Go to the "Hazy Maze Cave" stage.
You can find this stage somewhere in the basement.
When you go in it, there continue reading be two paths go to the path on the left and you will see a big hole and a door.
Make a long jump to pass the big hole and then open the door.
You will see big stones falling in a big hole.
If you look left, you will see a heart that restores your health, go right and carry on.
You will see a door don't enter it, just carry on.
Then you will go to the place where the stones are falling but don't let the stones hit you.
Pass the stones and you will see a arrow sign telling you to go right, go right and you will see a door open the door.
You will see an elevator and a yellow box the box has a 1UP MUSHROOM.
Go down by standing on the elevator.
When you go down, you will see the green block.
Ignore it and go down.
When you go down, there would be water.
There will also be a dinasour that is like "lapras".
Climb on his back and press "A"then"Z" to make a pound on his back.
Then the dinasour should lower his head.
Stand on his head and he should.
Then you could control him.
You speaking gameshark codes in pokemon crystal something find a metal door.
Open the door and go inside.
Carry on and you should find a stage.
Enter the stage, and in that stage would be the "GREEN SWITCH".
When you get close to the ground push Z to do a butt buster on the ground and no life will be taken away.
In course 14 Tick Tock Clock if you read article in the clock when the hour hand is on ANY hour exactly, all of the moving parts codes for gameshark ruby will stop.
If you jump in with the minute hand on the 6 every moving part will be extremly fast, and if you jump in the clock with the minute hand on the 6 it will be random.
To go to a secret flying level, go to the middle of the sun on the palace floor, the floor you go to when you first walk in.
Zoom into Mario by pressing the yellow up button and make him look up by pushing your joystick down.
The screen will turn white and you will be in a secret flying level.
NOTE: This level is very hard, and SHORT.
To fly with the wing cap in your hand, go to Shifting Sand Land and run to the area where the gaint eagle is.
Then stand still so the eagle can take Gameshark codes for super mario 64 cap.
Then run up to the top of the piller and kick the eagle so he will drop the cap, but don't pick it up or this code won't work.
Go under the tree then you will warp.
Then jump or move backwards so you could warp again.
When you warp more than twice, a cap will fall from the sky.
read more go and get a wing cap.
Fly to the area where your caps are and pick them up.
Now you will see Mario holding his wing cap.
If you have taken damaged and the level you are in has lake, pond etc.
Dive in and swim back to the surface and your power bar should begin refilling.
After you drain the water in the beginning, go through the door that was under water.
Keep walking until you get to the place where you have to do a double jump to makers gameshark codes on the little platform.
Go to the steps and through the door.
Once you have done that, you can't go back through the door.
Walk to the door.
Not the one with a star.
Get to the picture of the fireball.
Facing it, make a left.
You will then turn left again when you get to the end.
If it looks like a dead end, then you are there.
Jump throught the wall like you would any other picture.
Once you get there it will be like a pyramid thing.
Go on the little maze thing and climb up the pillars to get coins.
Go to the sinking sand stuff.
Sometimes it will pop out a tornado and you can ps1 codes to the star on the pyramid faster.
First, leave Mario alone for two minutes.
He will start to yawn and stretch.
Not long after he wil sit down and snore.
If you wake him up, he'll look kinda sleepy.
Enter the castle and go up the stairs and turn right, go into the room and you'll find three pictures of the princess.
Jump into the right window and you'll have to slide down to the bottom to get a star.
Complete it under 20.
To get this star go to peaches secret slide.
Go down the slide until it opens up.
When it does jump off to your left.
You'll land on the track below you and then you have to beat it in 20 seconds.
If you do you will get another star.
Or you can get the same star by beating the track in 22 seconds.
Go to level 10:snowman's land.
Allow gameshark codes for super mario 64 to be blown off of Giant Snowman Montain.
You will lose your cap.
Find it and pick it up you will have two caps.
Before jumping in pick what level water you want.
To do this jump in at the height you want the water to be.
For example, jump in at the top and the water will be at the heighest point.
Get 120 stars to open the locked up cannon outside Peach's castle and aim at the top of the castle and shoot when you get to the top of the castle you will meet Yoshi talk to Yoshi and he will give you 100 lives!
Wait until mario's head appears on the opening screen.
Press A and use the hand that appears to grab and stretch various parts of his face.
Press B to make mario's head smaller.
To keep a previously stretched piece in that position, hold R and select another piece to change.
After beating the game, use the Analog-stick on controller two to control the camera in the scene featuring Mario and the Princess.
The camera is also controllable on the Credits screen.
Obtain all 120 stars and return to Course 4 Cool, Cool Mountain.
Before entering, select the Big Penguin Race.
Then begin the game and jump into the chimney of the house at the beginning of the level.
Now the penguin will be even larger than before.
Butterflies may appear on courses 2, 12, and 13.
Punch the butterflies to turn them into round black bombs that will chase Mario.
Then, the bombs will explode or turn into one-up mushrooms.
During the first fight with Bowser, continuously avoid him and collect all the coins that appear.
Continue to do this until 1000 coins have been collected.
Then, a green "M" will appear next to the number of lives remaining.
From this point on, when a life is lost, gameshark codes for super mario 64 number of lives increases.
While gaining lives will actually lower the number of lives remaining.
The cheat will end if the number of lives gameshark codes for super mario 64 zero, such as when Yoshi gives Mario 100 lives after obtaining 120 stars.
This trick cannot be done on the North American version as it only allows 999 coins to be collected.
Note: Once the game is ended you will no longer have infinite lives.
Go outside the castle, near the waterfall.
Climb the third tree from the waterfall.
Do a handstand on top of the tree to get a one-up.
Then, enter the castle's first floor.
Now return outside and climb visit web page same tree.
Do another handstand for another one-up.
Repeat this trick to collect an unlimited amount of lives.
Get 120 stars and launch yourself up on the roof and get the flying cap.
Fly to the tallest tower and then fly to the highest ledge on the tallest tower and then run up the wall and eventually you should fall down!!
To find all the latest cheats, guides, hints and tips, visit CheatCodes.
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Super Mario 64 cheats cheat codes Nintendo 64 (N64)
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